broken_seals_roguelike/game
Relintai 2afc8a27b3 Updated the engine and modules. 2022-01-30 19:19:02 +01:00
..
addons Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
autoload Removed most networking related things. I will keep some, also I will still use clientside and serverside methods properly as they will make some more complex features easier to implement. 2020-07-16 15:39:25 +02:00
characters Convert 2 particle effects to 2d, and fix adding effects to skeletons. 2020-07-16 23:33:41 +02:00
cursors Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
debug Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
fonts Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
modules Updated the engine and modules. 2022-01-30 19:19:02 +01:00
player Updated the engine and modules. 2022-01-30 19:19:02 +01:00
scenes Update the engine and modules. Also updated most of the project (except for the UI). 2021-02-21 00:05:04 +01:00
scripts Updated the engine and modules. 2022-01-30 19:19:02 +01:00
texture_tools Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
tilesets Remove the physics colliders from the tilesets, as the physics system is not used anymore. 2020-07-17 13:23:50 +02:00
ui Updated the engine and modules. 2022-01-30 19:19:02 +01:00
world Ported the setup script split from the 3d project. Also removed the world_generator module and updated everything to the latest. Switched the engine to use the 3.x branch. 2021-09-06 19:52:06 +02:00
.gitignore
default_bus_layout.tres
ess_data.json Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
icon.png
icon.png.flags
icon.png.import
project.godot Updated the engine and modules. 2022-01-30 19:19:02 +01:00