broken_seals_roguelike/game/player
2023-10-08 21:06:18 +02:00
..
Body.gd Fixed the camera and updated the project file. 2023-10-08 21:06:18 +02:00
bs_entity_spawner.gd Updated the engine. 2022-08-24 18:11:48 +02:00
bs_entity_spawner.tscn Update the engine and modules. Also updated most of the project (except for the UI). 2021-02-21 00:05:04 +01:00
CharacterSkeleton2DGD.gd Updated entity's body related methods. 2023-10-08 20:32:04 +02:00
CharacterSkeletonAttachPoint.gd Convert 2 particle effects to 2d, and fix adding effects to skeletons. 2020-07-16 23:33:41 +02:00
DisplayPlayer.gd Update ESS to the latest to grab a crashfix, also update the Engine. 2020-07-14 12:59:52 +02:00
DisplayPlayer.tscn Updated the engine. 2022-08-24 18:11:48 +02:00
GUI.gd Revert "Now the world is in a viewport, so it can be enderet at a different resolution that the UI. Temporarily disabled nameplates for now." 2020-07-13 01:47:44 +02:00
HumanoidCharacterBones2D.gd Create HEADS, also grab everything from the 2d version once again. 2019-12-22 22:47:22 +01:00
Mob.gd More renames. 2023-10-08 20:45:52 +02:00
Mob.tscn Updated the engine and modules. 2022-01-30 19:19:02 +01:00
MobTest.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
NamePlate.gd Updated entity's body related methods. 2023-10-08 20:32:04 +02:00
Player.gd Updated entity's body related methods. 2023-10-08 20:32:04 +02:00
Player.tscn Updated the engine and modules. 2022-01-30 19:19:02 +01:00
PlayerGDBase.gd Updated entity's body related methods. 2023-10-08 20:32:04 +02:00
Unitframes.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00