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https://github.com/Relintai/broken_seals_roguelike.git
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37 lines
1.1 KiB
Plaintext
37 lines
1.1 KiB
Plaintext
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://player/DisplayPlayer.gd" type="Script" id=1]
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[sub_resource type="EntityResourceHealth" id=1]
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[sub_resource type="EntityResourceSpeed" id=2]
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[sub_resource type="EntityResourceHealth" id=3]
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[sub_resource type="EntityResourceSpeed" id=4]
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[node name="DisplayPlayer" type="Entity" groups=["players"]]
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body_path = NodePath("KinematicBody2D")
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character_skeleton_path = NodePath("KinematicBody2D/Rotation_Helper/Model")
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sseed = 9240987
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sresources = [ SubResource( 1 ), SubResource( 2 ) ]
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script = ExtResource( 1 )
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[node name="KinematicBody2D" type="KinematicBody2D" parent="."]
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[node name="Rotation_Helper" type="Spatial" parent="KinematicBody2D"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.960532, 0 )
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__meta__ = {
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"_editor_description_": ""
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}
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[node name="Model" type="Spatial" parent="KinematicBody2D/Rotation_Helper"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.875205, 0 )
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__meta__ = {
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"_editor_description_": ""
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}
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[node name="DisplayPlayerGD" type="Entity" parent="."]
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sresources = [ SubResource( 3 ), SubResource( 4 ) ]
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script = ExtResource( 1 )
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