|
81b8a73a80
|
Removed most networking related things. I will keep some, also I will still use clientside and serverside methods properly as they will make some more complex features easier to implement.
|
2020-07-16 15:39:25 +02:00 |
|
|
7f8cd1a3ba
|
Mob visibility, pathing, targeting, and ai. Also small tweaks, and added a wait action.
|
2020-07-15 21:34:14 +02:00 |
|
|
ae86236870
|
Proper mob spawning.
|
2020-07-15 19:35:48 +02:00 |
|
|
8d34206fe3
|
Implement visibility based on the same tutorial.
|
2020-07-15 18:57:45 +02:00 |
|
|
f6ce594362
|
Level generation and player movement based on https://www.youtube.com/watch?v=vQ1UGbUlzH4 .
|
2020-07-15 16:26:14 +02:00 |
|
|
c4a191d166
|
Mobs will hide their bodies when not visible on screen. Also small tweaks/fixes.
|
2020-07-12 19:34:44 +02:00 |
|
|
cc1c3114e7
|
Grab everything from the 2d version.
|
2020-07-11 23:36:22 +02:00 |
|
|
ca464def38
|
Create HEADS, also grab everything from the 2d version once again.
|
2019-12-22 22:47:22 +01:00 |
|
|
ed8c13c542
|
Added everything from Broken Seals 2D as a base.
|
2019-12-21 02:07:43 +01:00 |
|