broken_seals/game/worlds/test_world
2022-08-04 20:05:19 +02:00
..
dungeons Moved the current textures under a world folder in the textures folder. 2022-02-13 17:57:29 +01:00
environments Moved the planets folder. 2022-02-12 19:15:36 +01:00
noises Set up a base ocean layer for the world. 2022-03-08 18:21:59 +01:00
voxel_library Moved the current textures under a world folder in the textures folder. 2022-02-13 17:57:29 +01:00
test_world.tres Removed parent_positions from WorldGenBaseResources, and also removed the setup() method. I'ts better this way, as they are resources, and now they can be reused (even though the gui itself doesn't support it). Spawning code is also simpler. 2022-08-04 20:05:19 +02:00