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addons
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Renamed a few methods in the mesh data resource editor.
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2021-03-24 19:09:02 +01:00 |
autoload
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Work on fixing networking. Fixed hosting, and character uploading.
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2021-04-21 21:55:15 +02:00 |
cursors
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Update copyright headers.
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2021-04-15 11:52:32 +02:00 |
debug
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Removed the voxelman specific code/resources from the project.
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2021-04-19 10:41:41 +02:00 |
fonts
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Convert the font's license to the new format.
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2020-07-11 14:38:12 +02:00 |
menu
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Turn off chunk generation in the menu, as the chunks are saved.
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2021-04-21 21:53:46 +02:00 |
modules
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Optimized the character's meshes. The head will need some more tweaks, but I think it's mostly going to work. Also apparently the meshes get imported with broken up triangles, so they have way too high vertex count (1800 per character). I'll fix that in the mdr importer.
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2021-07-19 15:01:20 +02:00 |
player
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Player type should be networked.
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2021-04-21 22:00:06 +02:00 |
scenes
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Work on fixing networking. Fixed hosting, and character uploading.
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2021-04-21 21:55:15 +02:00 |
scripts
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Removed the voxelman specific code/resources from the project.
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2021-04-19 10:41:41 +02:00 |
test_props
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Update the engine and modules to get the PropInstance improvements / implementation.
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2021-04-27 18:04:16 +02:00 |
test_weapons
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Convert the test weapons Attributions file to the new format.
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2020-07-11 14:32:27 +02:00 |
test_world_generator
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Starter experimenting with writing a continent generator.
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2021-02-20 19:53:28 +01:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
tw
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Increased the world's scale to 3.
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2021-06-08 15:40:53 +02:00 |
ui
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Updated Terraman and added the new chunk_lod_first_falloff parameter to the ingame settings.
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2021-04-19 18:39:43 +02:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
ess_data.json
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Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
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2020-04-26 13:38:11 +02:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
InputMapEditor.tscn
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Implement keybindings.
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2020-07-31 01:15:13 +02:00 |
project.godot
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Bump version to 0.3.4.
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2021-04-24 09:16:32 +02:00 |