broken_seals/game/test_weapons
2021-09-29 11:24:07 +02:00
..
textures Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
Attributions.xml Convert the test weapons Attributions file to the new format. 2020-07-11 14:32:27 +02:00
handpainted weapons 2-80.glb
handpainted weapons 2-80.glb.import
shield_a.material
shield_a.mesh
shield_b.material
shield_b.mesh
shield_c.material
shield_c.mesh
shield_d_new_material.tres Created a new material for the test shield. 2021-07-19 15:54:22 +02:00
shield_d.material Created a new material for the test shield. 2021-07-19 15:54:22 +02:00
shield_d.mesh Created a new material for the test shield. 2021-07-19 15:54:22 +02:00
shield_test.tscn Now weapons are added to the test player model via the ModelVisual. Also moved the sheath action's processing into PlayerGD. 2020-06-16 19:10:52 +02:00
sword_a_2.material
sword_a.material
sword_a.mesh
sword_b_2.material
sword_b.material
sword_b.mesh
sword_c_2.material
sword_c.material
sword_c.mesh
sword_d.material
sword_d.mesh
sword_e_2.material
sword_e.material
sword_e.mesh
sword_f_2.material
sword_f.material
sword_f.mesh
sword_g.material
sword_g.mesh
sword_h_2.material
sword_h.material
sword_h.mesh
sword_i_2.material
sword_i.material
sword_i.mesh
sword_j_2.material
sword_j.material
sword_j.mesh
TestOnehander2.tres Now weapons are added to the test player model via the ModelVisual. Also moved the sheath action's processing into PlayerGD. 2020-06-16 19:10:52 +02:00
TestOnehander2.tscn Now weapons are added to the test player model via the ModelVisual. Also moved the sheath action's processing into PlayerGD. 2020-06-16 19:10:52 +02:00
TestOnehander.tres Now weapons are added to the test player model via the ModelVisual. Also moved the sheath action's processing into PlayerGD. 2020-06-16 19:10:52 +02:00
TestOnehander.tscn Now weapons are added to the test player model via the ModelVisual. Also moved the sheath action's processing into PlayerGD. 2020-06-16 19:10:52 +02:00
TestShield.tres Now weapons are added to the test player model via the ModelVisual. Also moved the sheath action's processing into PlayerGD. 2020-06-16 19:10:52 +02:00