broken_seals/game/addons/mesh_data_resource_editor
2022-01-25 18:15:03 +01:00
..
button_groups Added handle selection types to mdi ed's sidebar, and set up events for them. 2022-01-25 14:47:18 +01:00
utilities Implemented handle normal calculation, and facing checks based on them for clicking. This doesn't work well, so it will be removed, but committing it because the normal calculations might come in handy later,. 2022-01-25 15:52:51 +01:00
uv_editor Check whether the signals are already connected in uveditor's popup. This fixed an in-editor error message. 2022-01-23 01:26:25 +01:00
widgets Copied over the rect editor from the world generator addon to med ed as a base for a uv editor. 2022-01-20 14:42:01 +01:00
MDIEd.gd More setup and smaller fixes. 2022-01-25 15:21:20 +01:00
MDIEd.tscn Added a HSeparator under the select all button. 2022-01-25 18:15:03 +01:00
MDIGizmoPlugin.gd Added undo redo support for uv_unwrap, apply_seam, mark_seam, and unmark_seam. 2022-01-20 21:48:21 +01:00
MIDGizmo.gd Fix handle selection types when the mesh data instance is not at origin. 2022-01-25 18:11:52 +01:00
plugin.cfg Created/added a new mesh_data_resource_editor plugin. 2021-02-08 08:24:40 +01:00
plugin.gd Added handle selection types to mdi ed's sidebar, and set up events for them. 2022-01-25 14:47:18 +01:00
UVEditor.gd Now the uv preview will show the mesh data instance's active texture as a background. 2022-01-20 00:21:23 +01:00