broken_seals/tools/build-containers
2020-08-09 18:55:31 +02:00
..
files
.gitignore
build_containers.sh Removed mono, and the mono-glue containers. 2020-08-08 23:53:33 +02:00
Dockerfile.android The windows, javascript, android, and osx containers now extend the base fedora container. 2020-08-08 23:40:58 +02:00
Dockerfile.base
Dockerfile.ios
Dockerfile.javascript The windows, javascript, android, and osx containers now extend the base fedora container. 2020-08-08 23:40:58 +02:00
Dockerfile.linux Rename the export image to linux, and now it can build the linux templates/editor. 2020-08-08 23:26:40 +02:00
Dockerfile.msvc
Dockerfile.osx The windows, javascript, android, and osx containers now extend the base fedora container. 2020-08-08 23:40:58 +02:00
Dockerfile.windows The windows, javascript, android, and osx containers now extend the base fedora container. 2020-08-08 23:40:58 +02:00
Dockerfile.xcode Fix the xcode container. 2020-08-09 18:55:31 +02:00
README.md
upload.sh

Godot engine build containers

Based on https://github.com/godotengine/build-containers

This repository contains the Dockerfiles for the official Godot engine builds. These containers should help you build Godot for all platforms supported on any machine that can run Docker containers.

Building

There is a 'build.sh' script included to build the containers themselves. The in-container build scripts will follow shortly.