broken_seals/game
Relintai ecb8f92dcc Updated the engine.
- I backported the new animation setup from Godot4 (So animations don't depend anymore on the rest pose.) Migrated the old animations to the new system. The character has issues with it's arm meshes, that will be fixed later.
- Also ported some related improvements, like the sub gizmo support (still has some issues) (MeshDataresource Editor still needs to be updated to be usable properly again, as now handles aren't shown if something is deselected), ImmediateMesh, hashing Improvements, and the godot4's version of Skeleton Editor.
2022-08-11 22:42:40 +02:00
..
addons Small improvements to the slot and int fields of the world generator addon's ResourcePropertyList. 2022-08-05 22:52:20 +02:00
autoload Removed the gdscript logger singleton and moved to the new engine logger. 2022-06-11 18:15:31 +02:00
core
cursors Created and added a pointing hand cursor. 2022-07-30 20:45:08 +02:00
entity_classes
fonts
icons
materials Started work on a character editor scene. 2022-03-27 12:37:59 +02:00
models Updated the engine. 2022-08-11 22:42:40 +02:00
modules
particles/magic Increase the size of the floating particles a bit. 2022-02-13 18:22:29 +01:00
player Removed the gdscript logger singleton and moved to the new engine logger. 2022-06-11 18:15:31 +02:00
props/teleporters/dungeon Added a new floating magic particle effect to the dungeon teleporters. 2022-02-13 18:16:45 +01:00
scenes Removed the gdscript logger singleton and moved to the new engine logger. 2022-06-11 18:15:31 +02:00
scripts Moved the mob spawning logic from the test zone to a new mob spawner SubZoneProp. 2022-08-05 19:34:31 +02:00
shaders Set up a base ocean layer for the world. 2022-03-08 18:21:59 +01:00
spell_effects/enchanter
tests Set the texture_scale for the test dungeon's TiledWallData to 2. 2022-07-31 19:55:46 +02:00
textures Updated all MMMaterials to use the c++ nodes instead of the gdscript ones. 2022-06-20 19:59:59 +02:00
tools Created a uv debugger tool. 2022-02-16 20:51:35 +01:00
ui Renamed the Godot tab in the about box to Engine. 2022-08-02 10:35:42 +02:00
worlds/test_world Now the wortld generator addon's datalist popup will focus the line edit for changing the resource's name. Also it will accept enter as ok. 2022-08-05 19:55:58 +02:00
.gitignore
audio_bus_layout.tres Rename the default bus layout. 2022-02-12 20:31:57 +01:00
icon.png Added a new icon. 2022-03-25 09:17:29 +01:00
icon.png.flags
icon.png.import
project.pandemonium Updated the engine. 2022-08-11 22:42:40 +02:00
world_generator_settings.tres Added an another layer to the world generator addon. Now subzones contain subzone props. Reworked the old subzones into these. 2022-08-05 00:27:03 +02:00