.. |
blur.gd
|
Went through the rest of the .mmg files.
|
2021-10-13 18:48:59 +02:00 |
commons.gd
|
Color noise node.
|
2021-10-19 12:44:02 +02:00 |
curves.gd
|
Fixed curves, and the curve editor, and added curve support for sd_shape_line.
|
2021-10-20 19:53:05 +02:00 |
dilate.gd
|
Tuned most of the remaining .mmg files into comments.
|
2021-10-13 12:54:29 +02:00 |
edge_detect.gd
|
Went through the rest of the .mmg files.
|
2021-10-13 18:48:59 +02:00 |
fills.gd
|
Turned a lot more mmg files into comments.
|
2021-10-13 00:38:05 +02:00 |
filter.gd
|
Colorize node.
|
2021-10-18 13:17:25 +02:00 |
gradients.gd
|
Lots of work on gradient_type_4. It doesn't work properly yet, however the current implementation produces a cyberpunk-ish neon like effect, so I also saved it as gradient_type_5 for the time being.
|
2021-10-17 21:01:54 +02:00 |
mwf.gd
|
Tuned most of the remaining .mmg files into comments.
|
2021-10-13 12:54:29 +02:00 |
noise_fbm.gd
|
FBM noise node.
|
2021-10-19 13:43:35 +02:00 |
noise_perlin.gd
|
Color value node.
|
2021-10-19 12:21:56 +02:00 |
noise_voronoi.gd
|
Voronoi node.
|
2021-10-19 15:38:12 +02:00 |
noises.gd
|
Anisotropic noise node.
|
2021-10-19 13:08:50 +02:00 |
patterns.gd
|
Scratches node.
|
2021-10-18 20:06:49 +02:00 |
sdf2d.gd
|
Added sd_shape_line node. Initial setup for curves, but they don't yet work properly with it.
|
2021-10-20 18:33:11 +02:00 |
sdf3d.gd
|
Comments from the rest of the sdf3d mmg files.
|
2021-10-12 17:54:31 +02:00 |
shapes.gd
|
Tuned most of the remaining .mmg files into comments.
|
2021-10-13 12:54:29 +02:00 |
simple.gd
|
Went through the rest of the .mmg files.
|
2021-10-13 18:48:59 +02:00 |
tex3d.gd
|
Turned a lot more mmg files into comments.
|
2021-10-13 00:38:05 +02:00 |
tile.gd
|
Turned a lot more mmg files into comments.
|
2021-10-13 00:38:05 +02:00 |
transforms.gd
|
Went through the rest of the .mmg files.
|
2021-10-13 18:48:59 +02:00 |