broken_seals/game/addons/world_generator/resources
2022-08-04 22:35:22 +02:00
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continent.gd Removed parent_positions from WorldGenBaseResources, and also removed the setup() method. I'ts better this way, as they are resources, and now they can be reused (even though the gui itself doesn't support it). Spawning code is also simpler. 2022-08-04 20:05:19 +02:00
subzone.gd Now world generator's resources inherit from a new base resource. 2021-12-22 16:14:26 +01:00
world_gen_base_resource.gd Added min and max size support for the world generator addon. 2022-08-04 22:35:22 +02:00
world_gen_world.gd Removed parent_positions from WorldGenBaseResources, and also removed the setup() method. I'ts better this way, as they are resources, and now they can be reused (even though the gui itself doesn't support it). Spawning code is also simpler. 2022-08-04 20:05:19 +02:00
world_generator_settings.gd Added a new WorldGeneratorSettings resource which can store and load in world generator related classes from folders. 2021-12-26 18:51:46 +01:00
zone.gd Removed parent_positions from WorldGenBaseResources, and also removed the setup() method. I'ts better this way, as they are resources, and now they can be reused (even though the gui itself doesn't support it). Spawning code is also simpler. 2022-08-04 20:05:19 +02:00