broken_seals/game/ui/player_ui/player_ui.gd
2019-11-20 14:30:34 +01:00

16 lines
468 B
GDScript

extends CanvasLayer
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at https://mozilla.org/MPL/2.0/.
export(NodePath) var loot_window_path : NodePath
var loot_window : Control
func _ready():
loot_window = get_node(loot_window_path) as Control
func _on_Player_onc_open_loot_winow_request() -> void:
if loot_window != null:
loot_window.show()