extends CanvasLayer # This Source Code Form is subject to the terms of the Mozilla Public # License, v. 2.0. If a copy of the MPL was not distributed with this # file, You can obtain one at https://mozilla.org/MPL/2.0/. export(NodePath) var loot_window_path : NodePath var loot_window : Control func _ready(): loot_window = get_node(loot_window_path) as Control func _on_Player_onc_open_loot_winow_request() -> void: if loot_window != null: loot_window.show()