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addons
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Added the multirun addon to the project. (Disabled by default)
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2021-08-01 15:44:24 +02:00 |
autoload
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Work on fixing networking. Fixed hosting, and character uploading.
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2021-04-21 21:55:15 +02:00 |
cursors
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Update copyright headers.
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2021-04-15 11:52:32 +02:00 |
debug
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Removed the voxelman specific code/resources from the project.
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2021-04-19 10:41:41 +02:00 |
fonts
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Convert the font's license to the new format.
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2020-07-11 14:38:12 +02:00 |
menu
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Now tab containers are also navigable with keys in the menu.
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2021-07-31 15:46:59 +02:00 |
modules
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Turn on collision for the tree.
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2021-08-07 14:41:43 +02:00 |
player
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Increased the jump height a bit.
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2021-07-20 22:05:48 +02:00 |
scenes
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Now tab containers are also navigable with keys in the menu.
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2021-07-31 15:46:59 +02:00 |
scripts
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Updated ess to the latest. Replaced the range checks with the newly added helper calls.
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2021-08-05 23:01:31 +02:00 |
test_props
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Update the engine and modules to get the PropInstance improvements / implementation.
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2021-04-27 18:04:16 +02:00 |
test_weapons
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Created a new material for the test shield.
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2021-07-19 15:54:22 +02:00 |
test_world_generator
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Starter experimenting with writing a continent generator.
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2021-02-20 19:53:28 +01:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
tw
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Updated Terraman (and the engine) to get JobSteps support for PropJob. This also fixes the error spam during mesh generation.
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2021-08-07 13:56:24 +02:00 |
ui
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Updated ess to the latest. Replaced the range checks with the newly added helper calls.
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2021-08-05 23:01:31 +02:00 |
.gitignore
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default_bus_layout.tres
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Added a few audio buses.
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2021-07-19 20:09:47 +02:00 |
ess_data.json
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Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
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2020-04-26 13:38:11 +02:00 |
icon.png
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icon.png.flags
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icon.png.import
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InputMapEditor.tscn
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Implement keybindings.
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2020-07-31 01:15:13 +02:00 |
project.godot
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Added the multirun addon to the project. (Disabled by default)
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2021-08-01 15:44:24 +02:00 |