broken_seals/game/scripts
2020-02-21 14:10:09 +01:00
..
ai AIs now wont go on top of their target. 2020-02-21 14:09:43 +01:00
auras Update to the latest ESS, to get the update to class and character level separation. 2020-02-20 12:21:31 +01:00
biomes Update HEADS to get the indexing/Cubic Mesher improvements from Voxelman. Updated most of the level generation logic. (A few errors still get printed to the console though.) Right now (temporarily) only the Cubic Mesher's mesh is visible. 2020-02-14 03:25:41 +01:00
dungeon_start_rooms Fixed the remaining errors during generation, and disabled the cubic mesher for now. Also updated voxelman. 2020-02-14 20:26:55 +01:00
dungeons Update the license for 2020. 2020-01-31 20:01:34 +01:00
entities Update the license for 2020. 2020-01-31 20:01:34 +01:00
items Update the license for 2020. 2020-01-31 20:01:34 +01:00
planets Update the license for 2020. 2020-01-31 20:01:34 +01:00
projectiles Update the license for 2020. 2020-01-31 20:01:34 +01:00
resources Update the license for 2020. 2020-01-31 20:01:34 +01:00
settings Update the license for 2020. 2020-01-31 20:01:34 +01:00
spells Implemented spell target relations. 2020-02-21 14:10:09 +01:00
world_generators Update the license for 2020. 2020-01-31 20:01:34 +01:00