broken_seals/game
2020-02-11 01:27:39 +01:00
..
addons Update everything. 2019-12-22 22:14:58 +01:00
autoload Update everything. 2020-02-10 19:00:33 +01:00
data Re-enabled prop mesh building. Also small cleanups to materials. 2020-02-11 01:27:39 +01:00
debug
dev Removed the old voxel textures. Also cleaned up voxel libraries. 2019-12-23 22:53:51 +01:00
dungeon_generator
menu Update the license for 2020. 2020-01-31 20:01:34 +01:00
networking Update the license for 2020. 2020-01-31 20:01:34 +01:00
player Update to the latest ess. (Spawning rework). 2020-02-03 18:37:11 +01:00
prop_tool
scenes Set max_concurrent_generations in World back to one, as a quick and dirty crash fix. 2020-02-11 00:09:37 +01:00
scripts Update everything to the latest. 2020-02-01 02:45:36 +01:00
test_weapons Added a few weapon models from OGA, to test the style with. 2020-01-19 02:43:55 +01:00
ui Update to the latest ESS. 2020-02-01 15:44:22 +01:00
voxelman Re-enabled prop mesh building. Also small cleanups to materials. 2020-02-11 01:27:39 +01:00
.gitignore
default_bus_layout.tres
ess_data.json Added ess_data.json. HEADS will be updated later. 2019-12-21 02:50:44 +01:00
icon.png
icon.png.flags
icon.png.import
project.godot Update to the latest ess. (Spawning rework). 2020-02-03 18:37:11 +01:00