broken_seals/game/models
Relintai ecb8f92dcc Updated the engine.
- I backported the new animation setup from Godot4 (So animations don't depend anymore on the rest pose.) Migrated the old animations to the new system. The character has issues with it's arm meshes, that will be fixed later.
- Also ported some related improvements, like the sub gizmo support (still has some issues) (MeshDataresource Editor still needs to be updated to be usable properly again, as now handles aren't shown if something is deselected), ImmediateMesh, hashing Improvements, and the godot4's version of Skeleton Editor.
2022-08-11 22:42:40 +02:00
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buildings/crypt Moved the current textures under a world folder in the textures folder. 2022-02-13 17:57:29 +01:00
collections/low_poly_rpg_item_collection_3 Moved the low poly rpg item collections under models. 2022-02-13 15:07:17 +01:00
core_models Also moved the core models folder. 2022-02-12 18:38:01 +01:00
entities/human Updated the engine. 2022-08-11 22:42:40 +02:00
teleporters/dungeon Re-generate the normals for the teleporter. 2022-02-14 14:50:54 +01:00
weapons/cethiels_weapons_3d Import the weapons and armor pack's textures as packer image resources. This fixes their issues with uvs on the html backend. 2022-02-16 21:09:30 +01:00