Re-generate the normals for the teleporter.

This commit is contained in:
Relintai 2022-02-14 14:50:54 +01:00
parent 0fc1da3def
commit efd7168c94

View File

@ -1,6 +1,6 @@
[gd_resource type="MeshDataResource" format=2]
[resource]
array = [ PoolVector3Array( -0.5, -0.13, 0.5, -0.5, 0.08, 0.5, 0.5, 0.08, 0.5, 0.5, -0.13, 0.5, -0.5, -0.13, -0.5, -0.5, 0.08, -0.5, 0.5, 0.08, -0.5, 0.5, -0.13, -0.5, -0.2, 0.13, -0.2, -0.2, 0.13, 0.2, 0.2, 0.13, 0.2, 0.2, 0.13, -0.2, -0.1175, 1.82, -0.1175, -0.1175, 1.82, 0.1175, 0.1175, 1.82, 0.1175, 0.1175, 1.82, -0.1175, 0, 2.02, 0, -0.5, -0.13, 0.5, -0.5, -0.13, 0.5, -0.5, 0.08, 0.5, 0.5, 0.08, 0.5, 0.5, -0.13, 0.5, 0.5, -0.13, 0.5, -0.5, -0.13, -0.5, -0.5, -0.13, -0.5, -0.5, 0.08, -0.5, 0.5, 0.08, -0.5, 0.5, -0.13, -0.5, 0.5, -0.13, -0.5, -0.2, 0.13, -0.2, -0.2, 0.13, 0.2, 0.2, 0.13, 0.2, 0.2, 0.13, -0.2, -0.1175, 1.82, -0.1175, -0.1175, 1.82, -0.1175, -0.1175, 1.82, 0.1175, -0.1175, 1.82, 0.1175, 0.1175, 1.82, 0.1175, 0.1175, 1.82, 0.1175, 0.1175, 1.82, -0.1175, 0.1175, 1.82, -0.1175, 0, 2.02, 0, 0, 2.02, 0, 0, 2.02, 0, 0, 2.02, 0, 0, 2.02, 0, 0, 2.02, 0, 0, 2.02, 0 ), PoolVector3Array( 0, 0, 1, 0, 0.869523, 0.493892, 0, 0.646375, 0.76302, 0, 0, 1, 0, 0, -1, 0, 0.646375, -0.76302, 0, 0.869523, -0.493892, 0, 0, -1, -0.925669, 0.378334, 0, -0.74703, 0.66479, 0, 0, 0.66479, 0.74703, 0.74703, 0.66479, 0, -0.95825, 0.285931, 0, -0.95825, 0.285931, 0, 0, 0.285931, 0.95825, 0.95825, 0.285931, 0, 0, 0, 0, -1, 0, 0, 0, -1, 0, -0.76302, 0.646375, 0, 0.493892, 0.869523, 0, 1, 0, 0, 0, -1, 0, -1, 0, 0, 0, -1, 0, -0.493892, 0.869523, 0, 0.76302, 0.646375, 0, 1, 0, 0, 0, -1, 0, 0, 0.66479, -0.74703, 0, 0.378334, 0.925669, 0.925669, 0.378334, 0, 0, 0.378334, -0.925669, 0, 0.285931, -0.95825, 0, 0, 0, 0, 0.285931, 0.95825, 0, 0, 0, 0.95825, 0.285931, 0, 0, 0, 0, 0, 0.285931, -0.95825, 0, 0, 0, 0, 0, 0, -0.862211, 0.506549, 0, 0, 0.506549, 0.862211, 0, 0, 0, 0, 0, 0, 0.862211, 0.506549, 0, 0, 0.506549, -0.862211 ), null, null, PoolVector2Array( 0.477252, 0.991666, 0.477252, 0.906779, 0.0100901, 0.90678, 0.0100902, 0.991667, 0.480856, 0.993333, 0.480856, 0.908501, 0.0137388, 0.908501, 0.0137388, 0.993333, 0.155392, 0.790399, 0.340239, 0.790399, 0.150239, 0.78384, 0.338563, 0.787658, 0.193517, 0.104167, 0.302115, 0.104167, 0.18878, 0.0998902, 0.300164, 0.105302, 0, 0, 0.478874, 0.998919, 0.0127928, 0.55446, 0.478874, 0.913749, 0.0127478, 0.910311, 0.0127478, 0.995, 0.0127928, 0.996667, 0.0167568, 0.998919, 0.478333, 0.55446, 0.0167568, 0.913749, 0.478198, 0.910311, 0.478198, 0.995, 0.478333, 0.996667, 0.340721, 0.78564, 0.337104, 0.78384, 0.152383, 0.787658, 0.153874, 0.78564, 0.302184, 0.102127, 0, 0, 0.298562, 0.09989, 0, 0, 0.190783, 0.105302, 0, 0, 0.192412, 0.102127, 0, 0, 0, 0, 0.247816, 0.0100901, 0.243671, 0.00612615, 0, 0, 0, 0, 0.245474, 0.0117568, 0.247298, 0.00842346 ), null, null, null, PoolIntArray( 0, 1, 2, 2, 3, 0, 4, 6, 5, 4, 7, 6, 21, 20, 26, 26, 27, 21, 17, 25, 19, 17, 23, 25, 18, 28, 24, 18, 22, 28, 25, 8, 9, 25, 9, 19, 1, 30, 10, 1, 10, 2, 20, 31, 11, 20, 11, 26, 6, 32, 29, 6, 29, 5, 8, 12, 13, 8, 13, 9, 30, 35, 14, 30, 14, 10, 31, 37, 15, 31, 15, 11, 32, 39, 33, 32, 33, 29, 34, 16, 41, 12, 42, 13, 36, 16, 41, 35, 43, 14, 38, 44, 45, 37, 46, 15, 40, 44, 45, 39, 47, 33 ) ]
array = [ PoolVector3Array( -0.5, -0.13, 0.5, -0.5, 0.08, 0.5, 0.5, 0.08, 0.5, 0.5, -0.13, 0.5, -0.5, -0.13, -0.5, -0.5, 0.08, -0.5, 0.5, 0.08, -0.5, 0.5, -0.13, -0.5, -0.2, 0.13, -0.2, -0.2, 0.13, 0.2, 0.2, 0.13, 0.2, 0.2, 0.13, -0.2, -0.1175, 1.82, -0.1175, -0.1175, 1.82, 0.1175, 0.1175, 1.82, 0.1175, 0.1175, 1.82, -0.1175, 0, 2.02, 0, -0.5, -0.13, 0.5, -0.5, -0.13, 0.5, -0.5, 0.08, 0.5, 0.5, 0.08, 0.5, 0.5, -0.13, 0.5, 0.5, -0.13, 0.5, -0.5, -0.13, -0.5, -0.5, -0.13, -0.5, -0.5, 0.08, -0.5, 0.5, 0.08, -0.5, 0.5, -0.13, -0.5, 0.5, -0.13, -0.5, -0.2, 0.13, -0.2, -0.2, 0.13, 0.2, 0.2, 0.13, 0.2, 0.2, 0.13, -0.2, -0.1175, 1.82, -0.1175, -0.1175, 1.82, -0.1175, -0.1175, 1.82, 0.1175, -0.1175, 1.82, 0.1175, 0.1175, 1.82, 0.1175, 0.1175, 1.82, 0.1175, 0.1175, 1.82, -0.1175, 0.1175, 1.82, -0.1175, 0, 2.02, 0, 0, 2.02, 0, 0, 2.02, 0, 0, 2.02, 0, 0, 2.02, 0, 0, 2.02, 0, 0, 2.02, 0 ), PoolVector3Array( 0, 0, 1, 0, 0.869523, 0.493892, 0, 0.646375, 0.76302, 0, 0, 1, 0, 0, -1, 0, 0.646375, -0.76302, 0, 0.869523, -0.493892, 0, 0, -1, -0.925669, 0.378334, 0, -0.74703, 0.66479, 0, 0, 0.66479, 0.74703, 0.74703, 0.66479, 0, -0.95825, 0.285931, 0, -0.95825, 0.285931, 0, 0, 0.285931, 0.95825, 0.95825, 0.285931, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0, -0.76302, 0.646375, 0, 0.493892, 0.869523, 0, 1, 0, 0, 0, -1, 0, -1, 0, 0, 0, -1, 0, -0.493892, 0.869523, 0, 0.76302, 0.646375, 0, 1, 0, 0, 0, -1, 0, 0, 0.66479, -0.74703, 0, 0.378334, 0.925669, 0.925669, 0.378334, 0, 0, 0.378334, -0.925669, 0, 0.285931, -0.95825, 0, 0, 1, 0, 0.285931, 0.95825, 0, 0, 1, 0.95825, 0.285931, 0, 0, 0, 1, 0, 0.285931, -0.95825, 0, 0, 1, 0, 0, 1, -0.862211, 0.506549, 0, 0, 0.506549, 0.862211, 0, 0, 1, 0, 0, 1, 0.862211, 0.506549, 0, 0, 0.506549, -0.862211 ), null, null, PoolVector2Array( 0.477252, 0.991666, 0.477252, 0.906779, 0.0100901, 0.90678, 0.0100902, 0.991667, 0.480856, 0.993333, 0.480856, 0.908501, 0.0137388, 0.908501, 0.0137388, 0.993333, 0.155392, 0.790399, 0.340239, 0.790399, 0.150239, 0.78384, 0.338563, 0.787658, 0.193517, 0.104167, 0.302115, 0.104167, 0.18878, 0.0998902, 0.300164, 0.105302, 0, 0, 0.478874, 0.998919, 0.0127928, 0.55446, 0.478874, 0.913749, 0.0127478, 0.910311, 0.0127478, 0.995, 0.0127928, 0.996667, 0.0167568, 0.998919, 0.478333, 0.55446, 0.0167568, 0.913749, 0.478198, 0.910311, 0.478198, 0.995, 0.478333, 0.996667, 0.340721, 0.78564, 0.337104, 0.78384, 0.152383, 0.787658, 0.153874, 0.78564, 0.302184, 0.102127, 0, 0, 0.298562, 0.09989, 0, 0, 0.190783, 0.105302, 0, 0, 0.192412, 0.102127, 0, 0, 0, 0, 0.247816, 0.0100901, 0.243671, 0.00612615, 0, 0, 0, 0, 0.245474, 0.0117568, 0.247298, 0.00842346 ), null, null, null, PoolIntArray( 0, 1, 2, 2, 3, 0, 4, 6, 5, 4, 7, 6, 21, 20, 26, 26, 27, 21, 17, 25, 19, 17, 23, 25, 18, 28, 24, 18, 22, 28, 25, 8, 9, 25, 9, 19, 1, 30, 10, 1, 10, 2, 20, 31, 11, 20, 11, 26, 6, 32, 29, 6, 29, 5, 8, 12, 13, 8, 13, 9, 30, 35, 14, 30, 14, 10, 31, 37, 15, 31, 15, 11, 32, 39, 33, 32, 33, 29, 34, 16, 41, 12, 42, 13, 36, 16, 41, 35, 43, 14, 38, 44, 45, 37, 46, 15, 40, 44, 45, 39, 47, 33 ) ]
aabb = AABB( -0.5, -0.13, -0.5, 1, 2.15, 1 )
seams = PoolIntArray( 2, 10, 2, 3, 21, 27, 6, 7, 11, 26, 8, 25, 4, 5, 4, 7, 9, 19, 0, 1, 17, 23, 0, 3, 8, 12, 16, 34, 10, 14, 9, 13, 13, 42, 14, 43, 15, 46, 11, 15 )