mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
26 lines
539 B
GDScript
26 lines
539 B
GDScript
extends Resource
|
|
class_name GameModule
|
|
|
|
export(bool) var enabled : bool = true
|
|
|
|
export(ESSResourceDB) var resource_db : ESSResourceDB
|
|
|
|
func load_module():
|
|
if resource_db != null:
|
|
resource_db.initialize()
|
|
|
|
ESS.resource_db.add_entity_resource_db(resource_db)
|
|
|
|
# var r : ESSResourceDB = ESS.resource_db
|
|
#
|
|
# for e in r.get_entity_datas():
|
|
# print(e.resource_path)
|
|
# print(e.get_id())
|
|
|
|
# for s in r.get_spells():
|
|
# print(s.resource_name)
|
|
# print(s.get_id())
|
|
|
|
func on_request_instance(what : int, node : Node) -> void:
|
|
return
|