broken_seals/game
2021-08-08 14:11:14 +02:00
..
addons Added the multirun addon to the project. (Disabled by default) 2021-08-01 15:44:24 +02:00
autoload Work on fixing networking. Fixed hosting, and character uploading. 2021-04-21 21:55:15 +02:00
cursors Update copyright headers. 2021-04-15 11:52:32 +02:00
debug Removed the voxelman specific code/resources from the project. 2021-04-19 10:41:41 +02:00
fonts Convert the font's license to the new format. 2020-07-11 14:38:12 +02:00
menu Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
modules Updated Terraman to get the new prop texture merging/caching support and texture packer as I added const and const references to it's api wherever possible. 2021-08-08 14:11:14 +02:00
player Increased the jump height a bit. 2021-07-20 22:05:48 +02:00
scenes Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
scripts Updated ess to the latest. Replaced the range checks with the newly added helper calls. 2021-08-05 23:01:31 +02:00
test_props Update the engine and modules to get the PropInstance improvements / implementation. 2021-04-27 18:04:16 +02:00
test_weapons Created a new material for the test shield. 2021-07-19 15:54:22 +02:00
test_world_generator Starter experimenting with writing a continent generator. 2021-02-20 19:53:28 +01:00
texture_tools Added missing copyright header. 2020-02-19 16:50:55 +01:00
tw Updated Terraman (and the engine) to get JobSteps support for PropJob. This also fixes the error spam during mesh generation. 2021-08-07 13:56:24 +02:00
ui Updated ess to the latest. Replaced the range checks with the newly added helper calls. 2021-08-05 23:01:31 +02:00
.gitignore Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
default_bus_layout.tres Added a few audio buses. 2021-07-19 20:09:47 +02:00
ess_data.json Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again. 2020-04-26 13:38:11 +02:00
icon.png Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
icon.png.flags Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.import Added the remaining files. 2019-11-20 15:19:47 +01:00
InputMapEditor.tscn Implement keybindings. 2020-07-31 01:15:13 +02:00
project.godot Added the multirun addon to the project. (Disabled by default) 2021-08-01 15:44:24 +02:00