broken_seals/game
2022-02-12 18:46:03 +01:00
..
addons Fix typo. 2022-02-12 16:52:19 +01:00
autoload Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 14:44:37 +01:00
cursors Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
debug
fonts
materials Moved the materials to a new folder. 2022-02-12 18:46:03 +01:00
menu Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 14:44:37 +01:00
models Moved the materials to a new folder. 2022-02-12 18:46:03 +01:00
modules Moved the materials to a new folder. 2022-02-12 18:46:03 +01:00
player Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 14:44:37 +01:00
scenes Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 14:44:37 +01:00
scripts Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 14:44:37 +01:00
test_dungeon
test_mdr Apply seams should properly work now in every cases (hopefully). 2022-01-19 23:34:04 +01:00
test_props Same the tree as a straight mesh data resource. Also replace the tree's gltf with the new tres. 2022-02-11 23:41:34 +01:00
test_rooms Also moved the core models folder. 2022-02-12 18:38:01 +01:00
test_world_generator
texture_tools
tw Moved the materials to a new folder. 2022-02-12 18:46:03 +01:00
ui Set the AuraFrame's mouse filter to ignore. This fixes the unclickable area at the top left of the screen. Hovering over individual auras will still work. 2022-02-11 16:23:49 +01:00
world_generator Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain. 2022-02-08 14:44:37 +01:00
.gitignore
default_bus_layout.tres
ess_data.json
icon.png
icon.png.flags
icon.png.import Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00
InputMapEditor.tscn
project.godot Moved the materials to a new folder. 2022-02-12 18:46:03 +01:00
world_generator_settings.tres Added a new WorldGeneratorSettings resource which can store and load in world generator related classes from folders. 2021-12-26 18:51:46 +01:00