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Fix typo.
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@ -497,7 +497,7 @@ static func merge_in_arrays(mdr : MeshDataResource, merge : Array) -> void:
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if arrays[ArrayMesh.ARRAY_COLOR] != null:
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if merge_vertices.size() != merge_colors.size():
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for i in range(merge_colors.size()):
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for i in range(merge_vertices.size()):
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colors.append(Color())
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else:
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colors.append_array(merge_colors)
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