broken_seals/game/addons/mesh_data_resource_editor
2022-02-14 14:50:33 +01:00
..
button_groups Added handle selection types to mdi ed's sidebar, and set up events for them. 2022-01-25 14:47:18 +01:00
icons Added mirror and rotation buttons to the uv editor. They are not yet implemented. 2022-02-12 22:59:36 +01:00
utilities Added warning message when a normal ends up being zero to mdr ed's generate normal. Also set a proper default in this case. 2022-02-14 14:50:33 +01:00
uv_editor Implemented rotation for the uv editor. 2022-02-13 13:45:33 +01:00
widgets Copied over the rect editor from the world generator addon to med ed as a base for a uv editor. 2022-01-20 14:42:01 +01:00
MDIEd.gd Added a flip face action to mdr ed. 2022-02-11 17:29:37 +01:00
MDIEd.tscn Added a flip face action to mdr ed. 2022-02-11 17:29:37 +01:00
MDIGizmoPlugin.gd Added undo redo support for uv_unwrap, apply_seam, mark_seam, and unmark_seam. 2022-01-20 21:48:21 +01:00
MIDGizmo.gd Re-enable the changed event before returning early in uv_unwrap(). 2022-02-13 16:42:53 +01:00
plugin.cfg Created/added a new mesh_data_resource_editor plugin. 2021-02-08 08:24:40 +01:00
plugin.gd Check whether the current mesh data instance is still ok, and unset if it gets freed in mdr ed's plugin. This can happen in the editor while messing around with scenes. 2022-02-12 14:35:56 +01:00
UVEditor.gd Now the uv preview will show the mesh data instance's active texture as a background. 2022-01-20 00:21:23 +01:00