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addons
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Renamed the model manager module to module manager (Typo lol). Also disabled it, as it needs to be updated.
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2020-05-30 19:30:35 +02:00 |
autoload
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Moved cursors out from data.
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2020-04-26 12:34:12 +02:00 |
cursors
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Moved cursors out from data.
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2020-04-26 12:34:12 +02:00 |
fonts
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Moved the fonts out from data.
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2020-04-26 13:32:24 +02:00 |
modules
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Re-enable threaded character model generation.
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2020-05-23 22:09:40 +02:00 |
player
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Fix skeleton mesh generation in single threaded mode. Also update ThreadPool to get the it's single thread mode fixes.
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2020-05-30 23:23:38 +02:00 |
scenes
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Increase the world threads to 8.
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2020-05-23 22:09:53 +02:00 |
scripts
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Fix clientside spell cast events. (cast success will need to be sent to clients later.)
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2020-05-06 21:51:47 +02:00 |
steering_ai_framework
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Added GDQuest's steering framework.
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2020-02-19 13:06:40 +01:00 |
test_weapons
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The current character model has been ported to use procedural animations. Also from now on it's imported from gltf2. The mesh generation is broken for the time being, will fix soon. Also updated every module and the engine.
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2020-05-17 16:28:31 +02:00 |
texture_tools
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Added missing copyright header.
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2020-02-19 16:50:55 +01:00 |
ui
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A little cleanup to the player ui. Also removed the trainer window, and disabled the craft window's button.
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2020-06-04 11:21:03 +02:00 |
voxelman
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Update Voxelman and the BS module, because ported the biome generation code to c++. Also now the voxel world only updates lods manually with gdscript.
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2020-05-23 22:09:19 +02:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
default_bus_layout.tres
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Data Part 3.
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2019-11-20 13:59:32 +01:00 |
ess_data.json
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Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
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2020-04-26 13:38:11 +02:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
project.godot
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Renamed the model manager module to module manager (Typo lol). Also disabled it, as it needs to be updated.
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2020-05-30 19:30:35 +02:00 |