broken_seals/game
2021-08-18 17:54:43 +02:00
..
addons Added the multirun addon to the project. (Disabled by default) 2021-08-01 15:44:24 +02:00
autoload Work on fixing networking. Fixed hosting, and character uploading. 2021-04-21 21:55:15 +02:00
cursors Update copyright headers. 2021-04-15 11:52:32 +02:00
debug Removed the voxelman specific code/resources from the project. 2021-04-19 10:41:41 +02:00
fonts
menu Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
modules Updated Terraman to get the new prop texture merging/caching support and texture packer as I added const and const references to it's api wherever possible. 2021-08-08 14:11:14 +02:00
player Increased the jump height a bit. 2021-07-20 22:05:48 +02:00
scenes Now tab containers are also navigable with keys in the menu. 2021-07-31 15:46:59 +02:00
scripts Updated ess to the latest. Replaced the range checks with the newly added helper calls. 2021-08-05 23:01:31 +02:00
test_props Updated the props module to get the automatic lod change support to PropInstanceMerger. 2021-08-12 18:47:07 +02:00
test_rooms Remade the test rooms with TiledWalls. Also committing the rest of the test stuff I made during the last few days to test the portal system. 2021-08-18 17:54:43 +02:00
test_weapons Created a new material for the test shield. 2021-07-19 15:54:22 +02:00
test_world_generator
texture_tools
tw Updated Terraman (and the engine) to get JobSteps support for PropJob. This also fixes the error spam during mesh generation. 2021-08-07 13:56:24 +02:00
ui Updated ess to the latest. Replaced the range checks with the newly added helper calls. 2021-08-05 23:01:31 +02:00
.gitignore
default_bus_layout.tres Added a few audio buses. 2021-07-19 20:09:47 +02:00
ess_data.json
icon.png
icon.png.flags
icon.png.import
InputMapEditor.tscn
project.godot Disabled the mesh data resource editor addon. 2021-08-10 19:09:40 +02:00