broken_seals/game/models/entities/human/models
2022-08-13 15:24:31 +02:00
..
animations.tres Moved the human model. 2022-02-12 18:50:03 +01:00
armature_editor.gd Started work on a character editor scene. 2022-03-27 12:37:59 +02:00
armature_editor.tscn Added sky, lights and small improvements to the armature editor scene. 2022-03-28 18:07:49 +02:00
armature_huf.tscn Updated the engine. I renamed Quat to Quaternion for consistency. 2022-08-13 15:24:31 +02:00
armature.gd Moved the human model. 2022-02-12 18:50:03 +01:00
armature.tscn Updated the engine. I renamed Quat to Quaternion for consistency. 2022-08-13 15:24:31 +02:00
cast-end.tres Updated the engine. 2022-08-11 22:42:40 +02:00
casting-loop.tres Updated the engine. 2022-08-11 22:42:40 +02:00
dead.tres Updated the engine. 2022-08-11 22:42:40 +02:00
HumanFemale.tres Moved the human model. 2022-02-12 18:50:03 +01:00
HumanFemale.tscn Moved the human model. 2022-02-12 18:50:03 +01:00
idle-loop.tres Updated the engine. 2022-08-11 22:42:40 +02:00
Material_003.material Moved the current textures under a world folder in the textures folder. 2022-02-13 17:57:29 +01:00
rest.tres Updated the engine. 2022-08-11 22:42:40 +02:00
run-left-loop.tres Updated the engine. 2022-08-11 22:42:40 +02:00
run-loop.tres Updated the engine. 2022-08-11 22:42:40 +02:00
run-right-loop.tres Updated the engine. 2022-08-11 22:42:40 +02:00
ttt.png Moved the human model. 2022-02-12 18:50:03 +01:00
ttt.png.import Moved the human model. 2022-02-12 18:50:03 +01:00