broken_seals/game/addons/mesh_data_resource_editor
2022-01-21 13:25:23 +01:00
..
button_groups Reworked mesh_data_resource_editor's side panel. 2021-12-28 15:05:43 +01:00
utilities Implemented mesh partitioning for the uv editor. 2022-01-20 18:34:49 +01:00
uv_editor Undo redo support for the uv editor. 2022-01-20 21:12:05 +01:00
widgets Copied over the rect editor from the world generator addon to med ed as a base for a uv editor. 2022-01-20 14:42:01 +01:00
MDIEd.gd Undo redo support for the uv editor. 2022-01-20 21:12:05 +01:00
MDIEd.tscn Implemented the ok and cancel buttons for the uv editor. 2022-01-20 19:30:58 +01:00
MDIGizmoPlugin.gd Added undo redo support for uv_unwrap, apply_seam, mark_seam, and unmark_seam. 2022-01-20 21:48:21 +01:00
MIDGizmo.gd Add the do and undo methods in one after the other in add_mesh_seam_change_undo_redo because the docs say it has to be like that. 2022-01-21 13:25:23 +01:00
plugin.cfg Created/added a new mesh_data_resource_editor plugin. 2021-02-08 08:24:40 +01:00
plugin.gd Added undo redo support for more actions in mdr ed. 2022-01-20 22:31:30 +01:00
UVEditor.gd Now the uv preview will show the mesh data instance's active texture as a background. 2022-01-20 00:21:23 +01:00