broken_seals/game/scenes
2020-12-15 00:50:43 +01:00
..
BrokenSeals.tscn More files. 2019-11-20 14:05:35 +01:00
CharacterCreationMenu.gd Update ESS to the latest to get the id to resource path changes. 2020-04-19 18:27:38 +02:00
CharacterSelector.gd Update the engine. 2020-07-20 01:35:53 +02:00
CharacterSelectorMenu.gd Update the engine. 2020-07-20 01:35:53 +02:00
ConnectButton.gd Added AdaptiveTheme, it modifies the margins in the ui's theme. Removed AdaptiveButton. 2020-06-15 19:27:49 +02:00
ConnectServerButton.gd Update the license for 2020. 2020-01-31 20:01:34 +01:00
DisconnectButton.gd Update the license for 2020. 2020-01-31 20:01:34 +01:00
GameScene.gd Update the license for 2020. 2020-01-31 20:01:34 +01:00
HostButton.gd Added AdaptiveTheme, it modifies the margins in the ui's theme. Removed AdaptiveButton. 2020-06-15 19:27:49 +02:00
HostGameButton.gd Update the license for 2020. 2020-01-31 20:01:34 +01:00
Main.tscn Moved the menu into a new folder. 2020-07-12 19:46:30 +02:00
MainScene.gd Moved the module initialization code to a new DataManager autoload. Also added a new on_request_instance method to GameModule, and also added a request_instance method to the new DataManager. player_ui is requested through this new api. 2020-09-22 14:28:41 +02:00
Shared.tscn More files. 2019-11-20 14:05:35 +01:00
World.tscn Set world's chunk size back to 16. It looks better. Will add a runtime setting for it later, as 8x8x8 is better for weaker devices with low chunk spawn ranges. 2020-12-15 00:50:43 +01:00