Set world's chunk size back to 16. It looks better. Will add a runtime setting for it later, as 8x8x8 is better for weaker devices with low chunk spawn ranges.

This commit is contained in:
Relintai 2020-12-15 00:50:43 +01:00
parent af047e49f6
commit e31c58e1d6

View File

@ -58,9 +58,6 @@ glow_hdr_luminance_cap = 1.0
[node name="World" type="VoxelWorldDefault" groups=[
"save",
]]
chunk_size_x = 8
chunk_size_y = 8
chunk_size_z = 8
data_margin_end = 2
max_concurrent_generations = 8
max_frame_chunk_build_steps = 4