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ebb8098ba2
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Initial shapes node implementation / cleanup. It still needs universal inputs.
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2021-10-06 00:24:13 +02:00 |
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27471b8bdf
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Universal input support for mat_maker_gd. Nothing is using it yet, so it might need fixes.
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2021-10-05 23:14:54 +02:00 |
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88aa8e84ac
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Optional range parameter for some of ht eadd slot methods.
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2021-10-05 20:59:47 +02:00 |
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0548a8b7fd
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Did the same to noise_voronoi.gd.
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2021-10-05 17:54:06 +02:00 |
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28e7719c52
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Add the original shader code top colors.gd aswell.
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2021-10-05 17:27:15 +02:00 |
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a80d0334a1
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Updated noise_fbm code based on the new shaders.
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2021-10-05 13:33:27 +02:00 |
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49f9cf7d01
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Added the shader code for noise_fbm aswell.
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2021-10-05 13:26:40 +02:00 |
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2074729364
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Missed one.
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2021-10-05 11:57:40 +02:00 |
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057ad6c4bc
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Fix a few newlines.
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2021-10-05 11:56:51 +02:00 |
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1bc5139058
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Merge branch 'master' of github.com:Relintai/broken_seals
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2021-10-05 11:54:28 +02:00 |
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9f41deb164
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Added the current shader code from material maker as a comment to shapes.
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2021-10-05 11:54:16 +02:00 |
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b55487d6df
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Added a vector2 slot to MMGraphNode.
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2021-10-04 18:29:11 +02:00 |
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54003493f2
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Fix errors.
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2021-10-04 15:14:41 +02:00 |
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e8a3874cfb
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Added universal slot type.
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2021-10-04 15:10:38 +02:00 |
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ef784088b4
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Implemented int and float slots.
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2021-10-04 14:58:15 +02:00 |
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634d28b713
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Added slot color support.
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2021-10-04 13:28:00 +02:00 |
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2eb6f789dd
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Added a SlotTypes Enum.
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2021-10-04 13:27:29 +02:00 |
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a13908fcec
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Also pass the seed to get_value for, and cleaned up perlin.gd.
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2021-10-04 13:15:18 +02:00 |
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0943dc32f8
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Aldo pass slot_idx to get_value_for.
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2021-10-04 13:11:08 +02:00 |
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4b334a6ad6
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Initial slot api for MMGraphNode. Already supports images. Also implemented the image generation helper methods for MMMaterial and MMNode.
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2021-10-04 13:09:43 +02:00 |
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1374df2b59
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Not mat maker nodes inherit fromMMNode instead of TextureRect.
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2021-10-04 11:54:52 +02:00 |
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5bb4822164
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MMNode now has a class_name declaration.
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2021-10-04 11:23:43 +02:00 |
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96e07af946
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Removed the test scenes from mat_maker_gd.
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2021-10-04 10:12:47 +02:00 |
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059cabc48b
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Main nodes for mat_maker_gd and Initial setup for an editor plugin.
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2021-10-03 19:56:35 +02:00 |
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46dae7373b
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Moved color related methods to a new colors.gd file.
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2021-10-03 17:12:13 +02:00 |
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44bdbeb56d
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Moved shapes to a new shapes.gd file.
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2021-10-03 17:04:54 +02:00 |
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55f85a9b2d
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Moved the rest of the gradient related code to gradients.gd.
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2021-10-03 17:02:07 +02:00 |
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0fc71e0f2c
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Moved circular gradient calculations to gradients.gd. This time the logic had to be changed extensively and the new logic still has bugs. It will be fixed later.
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2021-10-03 13:41:31 +02:00 |
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b3604ffebc
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Same change to sdf3d.
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2021-10-03 10:10:56 +02:00 |
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2f521f2998
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Moved sdf2d stuff to a new sdf2d script.
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2021-10-03 01:07:39 +02:00 |
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743e92ad55
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Finished patterns.
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2021-10-03 00:23:55 +02:00 |
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cb7fd0a873
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Moving pattern related things to a central patterns.gd.
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2021-10-02 19:48:45 +02:00 |
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5129cda7f1
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Same change to perlin related calculations.
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2021-10-02 18:45:29 +02:00 |
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735b1f67cd
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Moved every voronoi related calculations to a new class.
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2021-10-02 17:20:26 +02:00 |
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fdac5e5e85
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Moved all fbm related calculations to a new noise_fbm class.
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2021-10-02 16:59:50 +02:00 |
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1d6a95d578
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Moved even more things to commons.gd.
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2021-10-02 15:38:12 +02:00 |
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01fd374344
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Moved a lot more things to Commons.gd.
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2021-10-02 10:39:30 +02:00 |
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e4eccdc034
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Simple nodes are using Commons.gd aswell.
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2021-10-01 23:37:14 +02:00 |
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f3504fd634
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SDF3d also uses Commons.gs now.
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2021-10-01 23:32:11 +02:00 |
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15971442d0
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Sdf also uses Commons.gd.
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2021-10-01 23:30:23 +02:00 |
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0869d1096b
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Patterns now also use Commons.gd.
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2021-10-01 23:24:08 +02:00 |
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bb338ea1aa
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Nises now also use Commons.gd.
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2021-10-01 23:07:05 +02:00 |
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1e621a8278
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Filter nodes now use the common methods from Common.gd.
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2021-10-01 22:41:03 +02:00 |
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50b7575ef9
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Added Commons.gd to store common static methods for mat_maker_gd.
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2021-10-01 22:39:22 +02:00 |
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69767cd08b
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Reorganize mat_maker_gd.
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2021-10-01 22:04:09 +02:00 |
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