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a109c9070f
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
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e43cce888a
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Now all of the current character's bodyparts are in gltf.
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2020-05-17 17:00:16 +02:00 |
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6fe13fbaf3
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The current character model has been ported to use procedural animations. Also from now on it's imported from gltf2. The mesh generation is broken for the time being, will fix soon. Also updated every module and the engine.
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2020-05-17 16:28:31 +02:00 |
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dce511474c
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Reduce the body visibility to 90 meters for the character I have.
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2020-05-09 20:41:49 +02:00 |
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7b76a90a8f
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Removed mana from stats.
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2020-04-27 17:11:10 +02:00 |
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74304c87e8
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Fix .gitignore to only ignore the modules folder that is in the root of the project. This commit contains the missing files from #6ef0a84fbecf .
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2020-04-26 15:43:07 +02:00 |
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