Commit Graph

13 Commits

Author SHA1 Message Date
Relintai 3544cd88fc Health and Speed are now EntityResources. The Stat versions are now just flat modifiers to them. Added back the Mana stat as a flat mana modifier. Also updated ESS to get the changes necessary for this system. 2020-04-27 18:40:20 +02:00
Relintai b30a02f7b8 Moved movement handling code from Player.gd to a new gdscript that is on the player's body. Also update everything to the latest to grab the changes to ESS. 2020-04-24 00:49:51 +02:00
Relintai 0f88eb8e80 Update to the latest ess. (Spawning rework). 2020-02-03 18:37:11 +01:00
Relintai ae09b0194e ESS update. 2020-02-01 11:20:05 +01:00
Relintai 3044cb8275 Update the license for 2020. 2020-01-31 20:01:34 +01:00
Relintai 27979df911 Update HEADS, and small chaneg to player's script. 2020-01-25 22:12:45 +01:00
Relintai 382749220c Update for the latest ESS. 2020-01-02 23:02:45 +01:00
Relintai 6cc3f7dd04 Better style for the generated terrarin. Also removed the planet without the dungeon. ALso HEADS update. 2019-12-28 17:55:10 +01:00
Relintai 2d34cff90d Added a default level override variable to the Entities autoload. Fixed a few issues with applying stats on level up. And HEADS (ESS) update. 2019-12-02 19:19:49 +01:00
Relintai a9177a92e0 Added the MIT license text to all files, I previously marked as MIT. 2019-12-01 23:21:48 +01:00
Relintai 865d97018e Found a better way to handle strafing. Also now animations are in place for both the left and right strafe. 2019-11-25 02:55:01 +01:00
Relintai fe610dbc7d Changed the license for some of the files, because I forgot about them yesterday. Sometimes I implement functionality in them, and then port it to the entity spell system module. FYI I'll clean this header up a bit later, the MIT license refers to the same one as in the aforementioned module. This is also true for voxelman related classes. 2019-11-21 13:10:00 +01:00
Relintai 907988a7d0 More files. 2019-11-20 14:05:35 +01:00