Commit Graph

12 Commits

Author SHA1 Message Date
Relintai c3deaf1403 Update ESS to the latest to get the baked in health and speed resources. 2020-04-29 01:10:10 +02:00
Relintai 73bbe9bbca Update ESS to get the event handler renames. 2020-04-28 20:49:03 +02:00
Relintai 3efc211e52 Update ESS to the latest, to get all the Entity method renames. 2020-04-28 19:09:06 +02:00
Relintai 3544cd88fc Health and Speed are now EntityResources. The Stat versions are now just flat modifiers to them. Added back the Mana stat as a flat mana modifier. Also updated ESS to get the changes necessary for this system. 2020-04-27 18:40:20 +02:00
Relintai 04da48826e Update HEADS to get the customizable stats for ESS. 2020-04-25 21:41:42 +02:00
Relintai 39e28c2035 Now the player ui and the nameplates are dynamically allocated aswell. 2020-04-24 14:32:04 +02:00
Relintai dee366cbf7 Now entities create their own bodies when they are missing. Also update ESS to the latest to get the body-related changes. 2020-04-24 13:48:54 +02:00
Relintai e826266b7a -CharacterSkeleton now uses _enter_tree() instead of _init() to set itself up, also it will duplicate the character material here, instead of durgin generation. This fixed a threading related crash.
-TVVoxelChunk will now just use the library's prop material instead of creating one.
Also update HEADS for a threading fix in Voxelman, and the deferred spawning requests.
2020-02-16 16:23:45 +01:00
Relintai 3044cb8275 Update the license for 2020. 2020-01-31 20:01:34 +01:00
Relintai 382749220c Update for the latest ESS. 2020-01-02 23:02:45 +01:00
Relintai e9515bef2c Changed the license to MIT. 2019-12-22 19:20:38 +01:00
Relintai 907988a7d0 More files. 2019-11-20 14:05:35 +01:00