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2e2d22574d
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Recalculate seam edges after normal and tangent generation. Also smaller improvements to the gizmo.
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2022-01-19 01:46:33 +01:00 |
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5a56b91e6a
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Call uv_unwrap properly in the plugin, and fixed the uv_unwrap method in the gizmo.
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2022-01-19 01:01:32 +01:00 |
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1a38232d51
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Move the code for the uv unwrapping action from the plugin to the gizmo.
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2022-01-19 00:17:39 +01:00 |
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28138e86d4
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Implemented apply seam command.
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2022-01-18 23:02:26 +01:00 |
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a973b875b9
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Setup call paths for the apply seam button.
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2022-01-18 22:24:22 +01:00 |
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9ab64c2301
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Implement mechanism to transfer seams after a merge or cleanup.
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2022-01-18 22:21:50 +01:00 |
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25c71e2c14
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Moved some of the new helper methods to the mesh utils script.
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2022-01-18 21:41:39 +01:00 |
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302e0a9680
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Implemented seam visualization. Also changed the color of the default mesh outline to gray.
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2022-01-18 21:11:37 +01:00 |
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d0d636554d
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Implemented seam marking and unmarking.
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2022-01-18 20:51:05 +01:00 |
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def030986a
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Reset selection after appending triangles or quads. Also don't rely on the changed event during these methods.
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2022-01-15 17:12:01 +01:00 |
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51960419b4
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Added mark and unmark seam buttons to the edges. Also smaller fixes to the mrd_ed's gui.
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2022-01-15 16:24:34 +01:00 |
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d32b9a50ea
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Removed per vertex/edge/face merge option. Also hidden extrude in edge for now.
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2022-01-15 16:16:11 +01:00 |
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8ee90e179c
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Now there are 3 types of connect action.
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2022-01-15 16:13:09 +01:00 |
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69ba7ac15a
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Implemented generate normals, remove doubles, merge optimize and generate tangent actions.
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2022-01-15 15:53:08 +01:00 |
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76d5818c34
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Implemented face deletion.
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2022-01-15 15:18:14 +01:00 |
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18583e66f9
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Implemented a very crude face creation algorithm. Also did the gui for it. I't not perfect, it does depend on the selection order if you have more than 3 vertices selected. I'll implement a better one later.
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2022-01-15 13:44:14 +01:00 |
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0019d2f784
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Also implemented add quad to edge operation.
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2022-01-15 01:29:09 +01:00 |
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5185d29150
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Fix triangle winding order issues.
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2022-01-15 01:01:40 +01:00 |
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2a93318ff8
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Implemented ad triangle at command for mdr_ed. It still has issues determining the proper winding order though.
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2022-01-14 23:21:50 +01:00 |
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50074bf677
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Added an another helper method.
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2022-01-14 16:22:40 +01:00 |
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bdb0b956a7
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Moved the new helper to the bottom of the mesh utils. Also the reflect helpers will reflect v2 instead of v1.
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2022-01-14 15:50:54 +01:00 |
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8e546e113f
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Added add quad at and add triangle at options to mdr's gui, adn set up call paths for them.
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2022-01-14 15:24:59 +01:00 |
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5a0cfe213d
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Renamed mesh_add_utils to mdred_mesh_utils.
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2022-01-14 13:17:31 +01:00 |
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c9dce50315
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Implemented connect for the vertex selection mode.
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2022-01-03 18:05:19 +01:00 |
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dbbad9871d
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Set up call paths to the connect, disconnect, and merge, split buttons.
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2022-01-03 17:33:34 +01:00 |
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0bb573a2ee
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Implemented add box and add quad.
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2022-01-03 16:54:28 +01:00 |
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847fbd35dd
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Added more buttons to the mesh data editor's sidebar.
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2022-01-03 14:45:40 +01:00 |
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8a2da58680
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Implemented face selection mode.
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2021-12-31 14:37:07 +01:00 |
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6629fa503c
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Implemented outline for face selection. (Face selection itself is not yet implemented though.)
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2021-12-31 08:54:12 +01:00 |
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4303e94617
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Implemented a different outline for the edge select mode.
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2021-12-31 08:41:25 +01:00 |
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2067291890
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Implemented switching selection modes through the ui.
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2021-12-31 08:18:56 +01:00 |
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81bfa4b6bd
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Fix axis constraint logic.
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2021-12-31 08:07:13 +01:00 |
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6fe4eaa7fa
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Fix regression with the vertex selection mode.
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2021-12-31 00:54:14 +01:00 |
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1e71822982
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Add in missing return. Also removed now obsolete comment.
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2021-12-31 00:53:21 +01:00 |
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881528f77b
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Now the mesh data resource plugin's gizmo will watch for changes in the edited mesh data resource when it's not messing with it.
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2021-12-31 00:52:39 +01:00 |
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5db3ff2eb3
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Initial edge select mode implementation. It's still a bit buggy, that will be fixed later.
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2021-12-31 00:12:02 +01:00 |
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ae56bf8b56
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Fix error on plugin reload.
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2021-12-30 01:23:54 +01:00 |
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bed06568e4
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Handle more edge cases in recalculate_handle_points.
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2021-12-30 01:21:38 +01:00 |
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2bffe4dc68
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Fix visual server array len == 0 errors.
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2021-12-30 01:18:03 +01:00 |
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e0db0b0379
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Fix an error, remove a now unneeded comment, and an apply call.
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2021-12-30 01:14:05 +01:00 |
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2217c1d4dc
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Remove commented line.
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2021-12-30 00:13:53 +01:00 |
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7565993faa
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Copy the required data in recalculate_handle_points, so the original mesh doesn't get modified as a side effect.
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2021-12-29 23:42:19 +01:00 |
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cf6da736c2
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Fix handle point ofsetting, and multiplications.
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2021-12-29 23:34:54 +01:00 |
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9e939eff64
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Move around some class variables, and prefix some of them with an underscore.
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2021-12-29 23:30:08 +01:00 |
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1bf7d50cf0
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Now the MDR edit gizmo uses the new generated handle points.
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2021-12-29 23:23:50 +01:00 |
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ec0b477291
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Implemented generating handle points.
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2021-12-29 22:01:52 +01:00 |
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e7110b5314
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Renamed the entries in the EditMode enum.
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2021-12-29 21:38:57 +01:00 |
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0c923500f7
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Small improvements.
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2021-12-29 21:26:56 +01:00 |
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02da1a0780
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Moved more code around.
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2021-12-29 21:24:27 +01:00 |
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98e50d4a64
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Now the mesh data resource editor's gizmo just stored the editoed mesh data resource. Also smaller changes / comments.
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2021-12-29 21:21:23 +01:00 |
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