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1213360c58
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Went back to using the voxel textures I created, but set them to be 256x256.
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2020-02-15 15:42:40 +01:00 |
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7c429e21a4
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Fixed the remaining errors during generation, and disabled the cubic mesher for now. Also updated voxelman.
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2020-02-14 20:26:55 +01:00 |
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d0a0d6ec39
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Update HEADS to get the indexing/Cubic Mesher improvements from Voxelman. Updated most of the level generation logic. (A few errors still get printed to the console though.) Right now (temporarily) only the Cubic Mesher's mesh is visible.
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2020-02-14 03:25:41 +01:00 |
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c77dfd8350
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Removed a few more now unused classes, and reorganized the Voxelman folder.
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2020-02-13 14:06:56 +01:00 |
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