mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-11-13 20:47:19 +01:00
Grab the latest Voxelman for the VoxelMesher improvements.
This commit is contained in:
parent
afac386180
commit
2bb497f1d9
2
HEADS
2
HEADS
@ -1 +1 @@
|
|||||||
{"engine": {"3.2": "0d5e483a90c41c433056b8cf6e4e8def6316690f", "master": "8c73e813134001e575b6f59e3b0100471c007410"}, "world_generator": {"master": "a08917370cdef0884042bdb49fb80ece0b2e76ec"}, "entity_spell_system": {"master": "3e10779dbc5258d1e1b08eab287189f9c1ccec64"}, "ui_extensions": {"master": "38acc650db260a831dc26ca96fe9d9a087230bdc"}, "voxelman": {"master": "d08da0375a121b43de3f4e2b7807f801b85ec598"}, "texture_packer": {"master": "b17c174906f84de93d84aa60d010ffe603efaa28"}, "fastnoise": {"master": "41b7ea05a1f7aa2b8ecddaa1fd739e64d6970f7e"}, "mesh_data_resource": {"master": "4bda19b12be2c2a79a6121de6d22e48f3934e726"}, "procedural_animations": {"master": "ba464ef04500aa01b2638cf1f890f3f6582ead84"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}}
|
{"engine": {"3.2": "0d5e483a90c41c433056b8cf6e4e8def6316690f", "master": "8c73e813134001e575b6f59e3b0100471c007410"}, "world_generator": {"master": "a08917370cdef0884042bdb49fb80ece0b2e76ec"}, "entity_spell_system": {"master": "3e10779dbc5258d1e1b08eab287189f9c1ccec64"}, "ui_extensions": {"master": "38acc650db260a831dc26ca96fe9d9a087230bdc"}, "voxelman": {"master": "b9f1de7dd9c3d0cc7e6af3ad1fcec5d425e20f2b"}, "texture_packer": {"master": "b17c174906f84de93d84aa60d010ffe603efaa28"}, "fastnoise": {"master": "41b7ea05a1f7aa2b8ecddaa1fd739e64d6970f7e"}, "mesh_data_resource": {"master": "4bda19b12be2c2a79a6121de6d22e48f3934e726"}, "procedural_animations": {"master": "ba464ef04500aa01b2638cf1f890f3f6582ead84"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}}
|
@ -202,6 +202,7 @@ func get_prop_mesh_transform(base_transform : Transform, snap_to_mesh: bool, sna
|
|||||||
return base_transform
|
return base_transform
|
||||||
|
|
||||||
func _build_phase(phase):
|
func _build_phase(phase):
|
||||||
|
# print(name + " " + str(phase))
|
||||||
if phase == VoxelChunk.BUILD_PHASE_LIGHTS:
|
if phase == VoxelChunk.BUILD_PHASE_LIGHTS:
|
||||||
clear_baked_lights()
|
clear_baked_lights()
|
||||||
generate_random_ao()
|
generate_random_ao()
|
||||||
|
Loading…
Reference in New Issue
Block a user