diff --git a/HEADS b/HEADS index 97636770..338d0800 100644 --- a/HEADS +++ b/HEADS @@ -1 +1 @@ -{"engine": {"3.2": "0d5e483a90c41c433056b8cf6e4e8def6316690f", "master": "8c73e813134001e575b6f59e3b0100471c007410"}, "world_generator": {"master": "a08917370cdef0884042bdb49fb80ece0b2e76ec"}, "entity_spell_system": {"master": "3e10779dbc5258d1e1b08eab287189f9c1ccec64"}, "ui_extensions": {"master": "38acc650db260a831dc26ca96fe9d9a087230bdc"}, "voxelman": {"master": "d08da0375a121b43de3f4e2b7807f801b85ec598"}, "texture_packer": {"master": "b17c174906f84de93d84aa60d010ffe603efaa28"}, "fastnoise": {"master": "41b7ea05a1f7aa2b8ecddaa1fd739e64d6970f7e"}, "mesh_data_resource": {"master": "4bda19b12be2c2a79a6121de6d22e48f3934e726"}, "procedural_animations": {"master": "ba464ef04500aa01b2638cf1f890f3f6582ead84"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}} \ No newline at end of file +{"engine": {"3.2": "0d5e483a90c41c433056b8cf6e4e8def6316690f", "master": "8c73e813134001e575b6f59e3b0100471c007410"}, "world_generator": {"master": "a08917370cdef0884042bdb49fb80ece0b2e76ec"}, "entity_spell_system": {"master": "3e10779dbc5258d1e1b08eab287189f9c1ccec64"}, "ui_extensions": {"master": "38acc650db260a831dc26ca96fe9d9a087230bdc"}, "voxelman": {"master": "b9f1de7dd9c3d0cc7e6af3ad1fcec5d425e20f2b"}, "texture_packer": {"master": "b17c174906f84de93d84aa60d010ffe603efaa28"}, "fastnoise": {"master": "41b7ea05a1f7aa2b8ecddaa1fd739e64d6970f7e"}, "mesh_data_resource": {"master": "4bda19b12be2c2a79a6121de6d22e48f3934e726"}, "procedural_animations": {"master": "ba464ef04500aa01b2638cf1f890f3f6582ead84"}, "ess_data": {"master": "3bd637fdd3304b64a18287a49a6b7387acf2f5de"}} \ No newline at end of file diff --git a/game/voxelman/world/TVVoxelChunk.gd b/game/voxelman/world/TVVoxelChunk.gd index 469cb7b3..6cd06f1b 100644 --- a/game/voxelman/world/TVVoxelChunk.gd +++ b/game/voxelman/world/TVVoxelChunk.gd @@ -202,6 +202,7 @@ func get_prop_mesh_transform(base_transform : Transform, snap_to_mesh: bool, sna return base_transform func _build_phase(phase): +# print(name + " " + str(phase)) if phase == VoxelChunk.BUILD_PHASE_LIGHTS: clear_baked_lights() generate_random_ao()