mirror of
https://github.com/Relintai/broken_seals.git
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258 lines
23 KiB
Plaintext
258 lines
23 KiB
Plaintext
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[gd_resource type="ProceduralAnimation" load_steps=2 format=2]
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[ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1]
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[resource]
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length = 0.8
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loop = true
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tracks/1/type = "transform"
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tracks/2/type = "transform"
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tracks/2/path = NodePath("Armature/Skeleton:right_thigh")
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tracks/3/type = "transform"
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tracks/3/path = NodePath("Armature/Skeleton:left_thumb_end")
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tracks/4/type = "transform"
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tracks/4/path = NodePath("Armature/Skeleton:left_thunb_base")
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tracks/4/interp = 1
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tracks/5/type = "transform"
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tracks/5/path = NodePath("Armature/Skeleton:left_fingers_end")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/6/type = "transform"
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tracks/6/path = NodePath("Armature/Skeleton:left_fingers_base")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/enabled = true
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tracks/7/type = "transform"
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tracks/7/path = NodePath("Armature/Skeleton:left_hand")
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tracks/7/interp = 1
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tracks/8/type = "transform"
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tracks/8/path = NodePath("Armature/Skeleton:left_forearm")
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tracks/8/interp = 1
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tracks/9/type = "transform"
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tracks/9/path = NodePath("Armature/Skeleton:left_upper_arm")
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tracks/9/interp = 1
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tracks/9/loop_wrap = true
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tracks/10/type = "transform"
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tracks/10/path = NodePath("Armature/Skeleton:left_clavicle")
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tracks/10/interp = 1
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tracks/11/type = "transform"
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tracks/11/path = NodePath("Armature/Skeleton:head")
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tracks/11/interp = 1
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tracks/11/loop_wrap = true
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tracks/12/type = "transform"
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tracks/12/path = NodePath("Armature/Skeleton:neck")
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tracks/12/interp = 1
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tracks/13/type = "transform"
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tracks/13/path = NodePath("Armature/Skeleton:right_fingers_head")
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tracks/13/interp = 1
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tracks/14/type = "transform"
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tracks/14/path = NodePath("Armature/Skeleton:right_fingers_base")
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tracks/15/type = "transform"
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tracks/15/path = NodePath("Armature/Skeleton:right_thumb_head")
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tracks/16/type = "transform"
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tracks/16/path = NodePath("Armature/Skeleton:right_thumb_base")
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tracks/16/interp = 1
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tracks/17/type = "transform"
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tracks/17/path = NodePath("Armature/Skeleton:right_hand")
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tracks/18/type = "transform"
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tracks/18/path = NodePath("Armature/Skeleton:right_forearm")
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tracks/18/interp = 1
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tracks/19/type = "transform"
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tracks/19/path = NodePath("Armature/Skeleton:right_upper_arm")
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tracks/19/interp = 1
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tracks/20/type = "transform"
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tracks/20/path = NodePath("Armature/Skeleton:right_clavicle")
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tracks/21/type = "transform"
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tracks/21/path = NodePath("Armature/Skeleton:spine_2")
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tracks/22/type = "transform"
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tracks/22/path = NodePath("Armature/Skeleton:spine_1")
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tracks/22/interp = 1
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tracks/23/type = "transform"
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tracks/23/path = NodePath("Armature/Skeleton:spine")
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tracks/23/interp = 1
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tracks/23/keys = PoolRealArray( 0, 1, 1.86265e-09, -1.19209e-07, 4.47035e-08, -0.00164333, -0.045049, 0.00168705, 0.998982, 1, 0.992109, 1, 0.17, 1, 1.86265e-09, 0, 4.47035e-08, 0.0497016, -0.0156595, -0.00880475, 0.998603, 1, 0.982334, 1, 0.4, 1, -2.91038e-11, 5.96046e-08, 1.49012e-08, -0.00421208, -0.0386883, 0.00182896, 0.999241, 1, 0.993023, 1, 0.57, 1, 1.86265e-09, 0, 4.47035e-08, 0.0496765, -0.0184357, -0.00894331, 0.998555, 1, 0.982334, 1, 0.8, 1, 1.86265e-09, -1.19209e-07, 4.47035e-08, -0.00164333, -0.045049, 0.00168705, 0.998982, 1, 0.992109, 1 )
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tracks/24/type = "transform"
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tracks/24/path = NodePath("Armature/Skeleton:spine_control_lownoexp")
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tracks/25/type = "transform"
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tracks/25/path = NodePath("Armature/Skeleton:left_foot")
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tracks/25/interp = 1
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tracks/26/type = "transform"
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tracks/26/path = NodePath("Armature/Skeleton:left_calf")
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tracks/26/interp = 1
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tracks/26/loop_wrap = true
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tracks/26/keys = PoolRealArray( 0, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998, 0.17, 1, 3.77186e-08, 5.96046e-08, -6.0536e-08, 0.300549, 3.60026e-06, 0.123459, 0.945742, 0.999992, 1.00001, 1, 0.4, 1, 1.53668e-08, 2.98023e-08, 0, 0.887799, 5.23757e-05, 0.364705, 0.280719, 0.999973, 1, 1.00002, 0.57, 1, 4.65661e-10, 2.98023e-08, -5.96046e-08, 0.641985, 1.65687e-05, 0.263721, 0.719935, 0.999985, 1.00001, 0.999999, 0.8, 1, -1.02445e-08, 2.98023e-08, 1.49012e-08, 0.236483, 2.1993e-06, 0.0971414, 0.966768, 0.999995, 1, 0.999998 )
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tracks/27/type = "transform"
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tracks/27/path = NodePath("Armature/Skeleton:left_thigh")
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tracks/27/interp = 1
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tracks/28/type = "transform"
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tracks/28/path = NodePath("Armature/Skeleton:pelvis")
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tracks/28/interp = 1
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tracks/29/type = "transform"
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tracks/29/path = NodePath("Armature/Skeleton:root")
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tracks/29/interp = 1
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tracks/29/loop_wrap = true
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tracks/29/imported = false
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tracks/29/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.17, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.57, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
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tracks/30/type = "transform"
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tracks/30/path = NodePath("Armature/Skeleton:spine_control_highnoexp")
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tracks/30/interp = 1
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tracks/30/loop_wrap = true
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tracks/30/imported = false
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tracks/30/keys = PoolRealArray( 0, 1, -0.000150663, -0.121512, -0.0815002, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.17, 1, 0.0004594, -0.168986, 0.0761716, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.4, 1, -0.000150655, -0.121574, -0.081513, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.57, 1, 0.0004594, -0.168986, 0.0761716, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1, 0.8, 1, -0.000150663, -0.121512, -0.0815002, 0.133681, -0.00137016, -0.010157, 0.990972, 1, 1, 1 )
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animation = ExtResource( 1 )
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animation_fps = 30
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keyframe/0/name = ""
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keyframe/0/animation_keyframe_index = 60
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keyframe/0/time = 0.17
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keyframe/1/animation_keyframe_index = 61
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keyframe/1/next_keyframe = 2
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keyframe/2/animation_keyframe_index = 62
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keyframe/3/time = 0.23
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keyframe/4/time = 0.0
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keyframe/4/position = Vector2( 980, -40 )
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