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@ -8,17 +8,17 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p
### 2D ### 2D
- [ANSiTURE](https://github.com/w84death/ansiture) - Adventure platformer using only text based (DOS ANSi) characters. - [ANSiTURE](https://github.com/w84death/ansiture) - Adventure platformer using only text-based (DOS ANSI) characters.
- [Blipshift](https://github.com/wardsky/blipshift) - Simple top-down moving platforms game. - [Blipshift](https://github.com/wardsky/blipshift) - Simple top-down moving platforms game.
- [BlockPop](https://github.com/vnen/blockpop) - A simple Breakout clone. - [BlockPop](https://github.com/vnen/blockpop) - A simple Breakout clone.
- [Bombs](https://github.com/randyyaj/Bombs) - Simple mobile game. You need to touch bombs to defuse them. - [Bombs](https://github.com/randyyaj/Bombs) - Simple mobile game. You need to touch bombs to defuse them.
- [Drone Commander](https://github.com/securas/Drone_Commander) - Command swarms of drones against aliens. Made for CGA JAM - [Drone Commander](https://github.com/securas/Drone_Commander) - Command swarms of drones against aliens. Made for CGA JAM.
- [Captain Holetooth](https://github.com/Hirnbix/captain-holetooth) - Explorative platformer in a detailed world. Geared towards younger players. - [Captain Holetooth](https://github.com/Hirnbix/captain-holetooth) - Explorative platformer in a detailed world. Geared towards younger players.
- [Dolphin Island 2](https://github.com/janmarcano/Dolphin-Island-2) - Platformer game made for the A Game By It's Cover 2015 Game Jam - [Dolphin Island 2](https://github.com/janmarcano/Dolphin-Island-2) - Platformer game made for the A Game By It's Cover 2015 Game Jam.
- [DynaDungeons](https://github.com/akien-mga/dynadungeons) - Bomberman clone in a fantasy universe. - [DynaDungeons](https://github.com/akien-mga/dynadungeons) - Bomberman clone in a fantasy universe.
- [Kraken-Rampage](https://github.com/randyyaj/Kraken-Rampage) - Ludum Dare 33 entry made in 48 hours. - [Kraken-Rampage](https://github.com/randyyaj/Kraken-Rampage) - Ludum Dare 33 entry made in 48 hours.
- [Libre Pinball](https://github.com/Calinou/libre-pinball) - A pinball game. - [Libre Pinball](https://github.com/Calinou/libre-pinball) - A pinball game.
- [Minehunter](https://github.com/genete/Minehunter) - A Minesweeper clone - [Minehunter](https://github.com/genete/Minehunter) - A Minesweeper clone.
- [Minilens](http://kobuge-games.github.io/minilens/) - Free puzzle platform game. - [Minilens](http://kobuge-games.github.io/minilens/) - Free puzzle platform game.
- [Mountain of Hope](https://github.com/w84death/mountain-of-hope) - Game made on Theater Game Jam (PGA 2015) - [Mountain of Hope](https://github.com/w84death/mountain-of-hope) - Game made on Theater Game Jam (PGA 2015)
- [Ninja-Training](https://github.com/KOBUGE-Games/Ninja-Training) - Small running game done as 1 hour challenge. - [Ninja-Training](https://github.com/KOBUGE-Games/Ninja-Training) - Small running game done as 1 hour challenge.
@ -27,11 +27,11 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p
- [Platshoot](https://github.com/Calinou/platshoot) - A 2D shooter game. - [Platshoot](https://github.com/Calinou/platshoot) - A 2D shooter game.
- [Ringed](https://github.com/KOBUGE-Games/ringed) - Top-down shooter with extensive usage of light effects. - [Ringed](https://github.com/KOBUGE-Games/ringed) - Top-down shooter with extensive usage of light effects.
- [Tanks of Freedom](https://github.com/w84death/Tanks-of-Freedom) - Free turn-based isometric strategy game. - [Tanks of Freedom](https://github.com/w84death/Tanks-of-Freedom) - Free turn-based isometric strategy game.
- [Three Hungry Mice](https://github.com/delstuff/threeHungryMice) - Breakout game with mice made for the Godot Engine Jam 03/2016 - [Three Hungry Mice](https://github.com/delstuff/threeHungryMice) - Breakout game with mice made for the Godot Engine Jam of March 2016.
### 3D ### 3D
- [Cheese Hunter](https://github.com/khairul169/cheese-hunter) - A Game for Godot Engine Jam 03/2016 - [Cheese Hunter](https://github.com/khairul169/cheese-hunter) - A game for Godot Engine Jam of March 2016.
- [MouseBoat](https://github.com/CowThing/MouseBoat) - Play as a mouse and sail around a pond. Cast your rod and try to catch some fish. - [MouseBoat](https://github.com/CowThing/MouseBoat) - Play as a mouse and sail around a pond. Cast your rod and try to catch some fish.
- [Veraball](https://github.com/Veraball/veraball) - Free "roll the ball" game. Collect coins and reach the finish, without falling out of the level. - [Veraball](https://github.com/Veraball/veraball) - Free "roll the ball" game. Collect coins and reach the finish, without falling out of the level.
@ -39,13 +39,13 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p
*Demos to learn GDScript, its concepts, and various game features.* *Demos to learn GDScript, its concepts, and various game features.*
- [Cave generator](https://gitlab.com/TeddyDD/Godot-Cave-Generato) - Simple cave generator utilizing Cellular Automata Method - [Cave generator](https://gitlab.com/TeddyDD/Godot-Cave-Generato) - Simple cave generator utilizing the cellular automata method.
- [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting. - [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting.
- [HTTP Server](https://github.com/KOBUGE-Games/godot-httpd) - A HTTP 1.0 file server. - [HTTP Server](https://github.com/KOBUGE-Games/godot-httpd) - A HTTP 1.0 file server.
- [Pathfinding 2d](https://github.com/FEDE0D/godot-pathfinding2d-demo) - A demo project demonstrating pathfinding using a tilemap. - [Pathfinding 2d](https://github.com/FEDE0D/godot-pathfinding2d-demo) - A demo project demonstrating pathfinding using a tilemap.
- [UDP Snapshot interpolation](https://github.com/jrimclean/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics. - [UDP Snapshot interpolation](https://github.com/jrimclean/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics.
- [UDP State synchronization](https://github.com/jrimclean/godot-state-sync-demo) - A more efficient networking demo than the snapshot interpolation one. - [UDP State synchronization](https://github.com/jrimclean/godot-state-sync-demo) - A more efficient networking demo than the snapshot interpolation one.
- [Voxel Game](https://github.com/toger5/Godot-Voxel-Game-MineCraftClone) - MineCraft like voxel terrain - [Voxel Game](https://github.com/toger5/Godot-Voxel-Game-MineCraftClone) - Minecraft-like voxel terrain demo.
## Themes ## Themes
@ -59,49 +59,50 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p
*Stuff integrated into Godot core (C++).* *Stuff integrated into Godot core (C++).*
- [godot-python](https://github.com/touilleMan/godot-python) - Python support for Godot 3. - [godot-python](https://github.com/touilleMan/godot-python) - Python support for Godot 3.
- [godot-enet-better](https://github.com/Faless/godot-enet-better) - A better ENet module for high performance multiplayer games with Godot. - [godot-enet-better](https://github.com/Faless/godot-enet-better) - A better ENet module for high-performance multiplayer games with Godot.
- [Gdnet](https://github.com/jrimclean/gdnet) - An ENet wrapper for Godot. - [Gdnet](https://github.com/jrimclean/gdnet) - An ENet wrapper for Godot.
- [Gdnet for Godot 3](https://github.com/PerduGames/gdnet3) - An ENet wrapper for Godot 3. - [Gdnet for Godot 3](https://github.com/PerduGames/gdnet3) - An ENet wrapper for Godot 3.
- [Head tracking using OpenCV](https://github.com/antarktikali/godot-opencv-gpu-perspective) - [Head tracking using OpenCV](https://github.com/antarktikali/godot-opencv-gpu-perspective)
- [Open Adaptive Music Library](https://github.com/oamldev/oamlGodotModule) - [Open Adaptive Music Library](https://github.com/oamldev/oamlGodotModule)
- [NativeDialogs](https://github.com/GodotExplorer/NativeDialogs) - Using native dialogs in godot game engine. - [NativeDialogs](https://github.com/GodotExplorer/NativeDialogs) - Using native dialogs in Godot.
- [pugixml](https://github.com/GodotExplorer/pugixml) - [pugixml](https://pugixml.org/) wrap for godot game engine - [pugixml](https://github.com/GodotExplorer/pugixml) - [pugixml](https://pugixml.org/) wrap for Godot.
- [RawPacker](https://github.com/jrimclean/rawpacker) - Simple binary packing/unpacking for RawArray. - [RawPacker](https://github.com/jrimclean/rawpacker) - Simple binary packing/unpacking for RawArray.
- [spine](https://github.com/GodotExplorer/spine) - [Spine](http://esotericsoftware.com/) animation support module - [spine](https://github.com/GodotExplorer/spine) - [Spine](http://esotericsoftware.com/) animation support module.
- [WaterSplash 2D node](https://github.com/laverneth/WaterSplash) - [WaterSplash 2D node](https://github.com/laverneth/WaterSplash)
## Plugins and scripts ## Plugins and scripts
*Scripts that let you do new stuff, or enhance Godot functionality.* *Scripts that let you do new stuff, or enhance Godot functionality.*
- [Add Primitives](https://github.com/TheHX/add_primitives) - Add cylinders, spheres, cubes easily. - [Add Primitives](https://github.com/TheHX/add_primitives) - Add cylinders, spheres, cubes easily.
- [Atlas importer](https://github.com/Geequlim/godot-code/tree/master/addons/atlas_importer) - The plugin to import packed atlas from [TexturePacker](https://www.codeandweb.com/texturepacker), [Attila](https://github.com/r-lyeh/attila) and [Kenney Assets](https://kenney.nl/assets) - [Atlas importer](https://github.com/Geequlim/godot-code/tree/master/addons/atlas_importer) - Plugin to import packed atlas from [TexturePacker](https://www.codeandweb.com/texturepacker), [Attila](https://github.com/r-lyeh/attila) and [Kenney Assets](https://kenney.nl/assets).
- [Auto Tile Layer](https://github.com/leezh/autotile) - addon that allows automatic 2D tiling using RPG Maker's Autotile format - [Auto Tile Layer](https://github.com/leezh/autotile) - Allows automatic 2D tiling using RPG Maker's Autotile format.
- [Camera2D Screen Shake](https://godotengine.org/qa/438/camera2d-screen-shake-extension) - Screen shake effect for Camera2D. - [Camera2D Screen Shake](https://godotengine.org/qa/438/camera2d-screen-shake-extension) - Screen shake effect for Camera2D.
- [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images - [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images.
- [CRT Shader](https://github.com/henriquelalves/SimpleGodotCRTShader) - Godot shader that simulates CRT Displays. - [CRT Shader](https://github.com/henriquelalves/SimpleGodotCRTShader) - Godot shader that simulates CRT displays.
- [Easing Script](https://github.com/impmja/godot-easing) - A port of the Robert Penner's equations for easing - [Easing Script](https://github.com/impmja/godot-easing) - A port of the Robert Penner's equations for easing.
- [Escoria](https://github.com/godotengine/escoria) - Point & click adventure game framework - [Escoria](https://github.com/godotengine/escoria) - Point & click adventure game framework.
- [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept). - [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept).
- [FontAwesome](https://github.com/GodotExplorer/FontAwesome) - FontAwesome plugin for godot game engine - [FontAwesome](https://github.com/GodotExplorer/FontAwesome) - Font Awesome plugin for Godot.
- [gdutils](https://github.com/GodotExplorer/gdutils) - Utilities for godot game engine writing in gdscript - [gdutils](https://github.com/GodotExplorer/gdutils) - Utilities for Godot written in GDScript.
- [Godot NExt](https://github.com/willnationsdev/godot-next) - A set of basic node extensions for Godot. - [Godot NExt](https://github.com/willnationsdev/godot-next) - A set of basic node extensions for Godot.
- [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center for Godot. - [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center for Godot.
- [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue) - [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue).
- [Grass Plugin](https://github.com/marcosbitetti/grass_plugin_4_godot) - A plugin to handle huge amount of grass, foliages and other vegetations - [Grass Plugin](https://github.com/marcosbitetti/grass_plugin_4_godot) - A plugin to handle huge amounts of grass, foliages and other vegetations.
- [gterm](https://github.com/TeddyDD/gterm) - GUI Control that draws something similar to \*nix terminal emulators - [gterm](https://github.com/TeddyDD/gterm) - GUI control that draws something similar to \*nix terminal emulators.
- [GUT](https://github.com/bitwes/Gut) - Utility for writing unit tests in GDScript. - [GUT](https://github.com/bitwes/Gut) - Utility for writing unit tests in GDScript.
- [Heightmap](https://gist.github.com/TheHX/94a83dea1a0f932d5805) - Make an heightmap into terrain. - [Heightmap](https://gist.github.com/TheHX/94a83dea1a0f932d5805) - Make an heightmap into terrain.
- [OpenClipArt Store](https://github.com/vinod8990/godot_plugins/tree/master/OpenClipArt_Store) - Lets you integrate OpenClipArt assets easily, with a browser. - [OpenClipArt Store](https://github.com/vinod8990/godot_plugins/tree/master/OpenClipArt_Store) - Lets you integrate OpenClipArt assets easily, with a browser.
- [Polygon Merge](https://github.com/ScyDev/Godot-Scripts) - Merge polygons. - [Polygon Merge](https://github.com/ScyDev/Godot-Scripts) - Merge polygons.
- [Resolution Switcher](https://github.com/vinod8990/godot_plugins) - Switch resolutions easily, for testing. - [Resolution Switcher](https://github.com/vinod8990/godot_plugins) - Switch resolutions easily, for testing.
- [Simplex 2D/3D](https://github.com/OvermindDL1/Godot-Helpers) - Simplex deterministic noise functions. - [Simplex 2D/3D](https://github.com/OvermindDL1/Godot-Helpers) - Simplex deterministic noise functions.
- [Scrolling Background](https://github.com/dploeger/godot-scrollingbackground) - A scrolling background node for Godot - [Scrolling Background](https://github.com/dploeger/godot-scrollingbackground) - A scrolling background node for Godot.
- [SMRT-Godot](https://github.com/brunosxs/SMRT-Godot) - A dialog system and editor fairly customizable, a nice fit for story-driven games. - [SMRT-Godot](https://github.com/brunosxs/SMRT-Godot) - A dialog system and editor fairly customizable, a nice fit for story-driven games.
- [SUTjoystick](https://gitlab.com/shine-upon-thee/joystick) - Easy gamepad support for GNU/Linux and Windows. - [SUTjoystick](https://gitlab.com/shine-upon-thee/joystick) - Easy gamepad support for GNU/Linux and Windows.
- [Tiled importer](https://github.com/MrGreenTea/GodotTiledImporter) - Import maps from [Tiled](http://mapeditor.org). - [Tiled importer](https://github.com/MrGreenTea/GodotTiledImporter) - Import maps from [Tiled](http://mapeditor.org).
- [Tiled importer](https://github.com/Geequlim/godot-code/tree/master/addons/tiled_importer) - The plugin to import tile maps from [Tiled](http://www.mapeditor.org/) for godot 2.1. - [Tiled importer](https://github.com/Geequlim/godot-code/tree/master/addons/tiled_importer) - The plugin to import tile maps from [Tiled](http://www.mapeditor.org/) for Godot 2.1.
- [Tileset Builder](https://gist.github.com/Calinou/27e979ab0a35500c3381) - Build tilesets. - [Tileset Builder](https://gist.github.com/Calinou/27e979ab0a35500c3381) - Build tilesets.
- [Simple Adventure API](https://github.com/Biarity/godot-adventure-api) - Create Adventure/VN/IF games with a simple API (precursor to [this](https://github.com/Biarity/Godot-Adventure-Framework)) - [Simple Adventure API](https://github.com/Biarity/godot-adventure-api) - Create Adventure/VN/IF games with a simple API (precursor to [this](https://github.com/Biarity/Godot-Adventure-Framework)).
## GDScript syntax highlighting ## GDScript syntax highlighting
@ -118,8 +119,8 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p
*Alternative themes for the built-in script editor.* *Alternative themes for the built-in script editor.*
- [Syntax themes by Geequlim](https://github.com/Geequlim/godot-themes/tree/master/syntax) - Chester, Google Code Light and Monokai - [Syntax themes by Geequlim](https://github.com/Geequlim/godot-themes/tree/master/syntax) - Chester, Google Code Light and Monokai.
- [Syntax themes by Calinou](https://github.com/Calinou/godot-syntax-themes) - Atom Dark, Darcula, Gruvbox Dark, Metro, Monokai, One Dark, Solarized Dark - [Syntax themes by Calinou](https://github.com/Calinou/godot-syntax-themes) - Atom Dark, Darcula, Gruvbox Dark, Metro, Monokai, One Dark, Solarized Dark.
## Unofficial Godot builds ## Unofficial Godot builds