From dcf82248d8a40d74f325d01625b58707bbdbc9e0 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Fri, 16 Feb 2018 01:45:26 +0100 Subject: [PATCH] Improve grammar and typography consistency --- README.md | 57 ++++++++++++++++++++++++++++--------------------------- 1 file changed, 29 insertions(+), 28 deletions(-) diff --git a/README.md b/README.md index 304bc21..43d0b07 100644 --- a/README.md +++ b/README.md @@ -8,17 +8,17 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p ### 2D -- [ANSiTURE](https://github.com/w84death/ansiture) - Adventure platformer using only text based (DOS ANSi) characters. +- [ANSiTURE](https://github.com/w84death/ansiture) - Adventure platformer using only text-based (DOS ANSI) characters. - [Blipshift](https://github.com/wardsky/blipshift) - Simple top-down moving platforms game. - [BlockPop](https://github.com/vnen/blockpop) - A simple Breakout clone. - [Bombs](https://github.com/randyyaj/Bombs) - Simple mobile game. You need to touch bombs to defuse them. -- [Drone Commander](https://github.com/securas/Drone_Commander) - Command swarms of drones against aliens. Made for CGA JAM +- [Drone Commander](https://github.com/securas/Drone_Commander) - Command swarms of drones against aliens. Made for CGA JAM. - [Captain Holetooth](https://github.com/Hirnbix/captain-holetooth) - Explorative platformer in a detailed world. Geared towards younger players. -- [Dolphin Island 2](https://github.com/janmarcano/Dolphin-Island-2) - Platformer game made for the A Game By It's Cover 2015 Game Jam +- [Dolphin Island 2](https://github.com/janmarcano/Dolphin-Island-2) - Platformer game made for the A Game By It's Cover 2015 Game Jam. - [DynaDungeons](https://github.com/akien-mga/dynadungeons) - Bomberman clone in a fantasy universe. - [Kraken-Rampage](https://github.com/randyyaj/Kraken-Rampage) - Ludum Dare 33 entry made in 48 hours. - [Libre Pinball](https://github.com/Calinou/libre-pinball) - A pinball game. -- [Minehunter](https://github.com/genete/Minehunter) - A Minesweeper clone +- [Minehunter](https://github.com/genete/Minehunter) - A Minesweeper clone. - [Minilens](http://kobuge-games.github.io/minilens/) - Free puzzle platform game. - [Mountain of Hope](https://github.com/w84death/mountain-of-hope) - Game made on Theater Game Jam (PGA 2015) - [Ninja-Training](https://github.com/KOBUGE-Games/Ninja-Training) - Small running game done as 1 hour challenge. @@ -27,11 +27,11 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p - [Platshoot](https://github.com/Calinou/platshoot) - A 2D shooter game. - [Ringed](https://github.com/KOBUGE-Games/ringed) - Top-down shooter with extensive usage of light effects. - [Tanks of Freedom](https://github.com/w84death/Tanks-of-Freedom) - Free turn-based isometric strategy game. -- [Three Hungry Mice](https://github.com/delstuff/threeHungryMice) - Breakout game with mice made for the Godot Engine Jam 03/2016 +- [Three Hungry Mice](https://github.com/delstuff/threeHungryMice) - Breakout game with mice made for the Godot Engine Jam of March 2016. ### 3D -- [Cheese Hunter](https://github.com/khairul169/cheese-hunter) - A Game for Godot Engine Jam 03/2016 +- [Cheese Hunter](https://github.com/khairul169/cheese-hunter) - A game for Godot Engine Jam of March 2016. - [MouseBoat](https://github.com/CowThing/MouseBoat) - Play as a mouse and sail around a pond. Cast your rod and try to catch some fish. - [Veraball](https://github.com/Veraball/veraball) - Free "roll the ball" game. Collect coins and reach the finish, without falling out of the level. @@ -39,13 +39,13 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p *Demos to learn GDScript, its concepts, and various game features.* -- [Cave generator](https://gitlab.com/TeddyDD/Godot-Cave-Generato) - Simple cave generator utilizing Cellular Automata Method +- [Cave generator](https://gitlab.com/TeddyDD/Godot-Cave-Generato) - Simple cave generator utilizing the cellular automata method. - [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting. - [HTTP Server](https://github.com/KOBUGE-Games/godot-httpd) - A HTTP 1.0 file server. - [Pathfinding 2d](https://github.com/FEDE0D/godot-pathfinding2d-demo) - A demo project demonstrating pathfinding using a tilemap. - [UDP Snapshot interpolation](https://github.com/jrimclean/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics. - [UDP State synchronization](https://github.com/jrimclean/godot-state-sync-demo) - A more efficient networking demo than the snapshot interpolation one. -- [Voxel Game](https://github.com/toger5/Godot-Voxel-Game-MineCraftClone) - MineCraft like voxel terrain +- [Voxel Game](https://github.com/toger5/Godot-Voxel-Game-MineCraftClone) - Minecraft-like voxel terrain demo. ## Themes @@ -59,49 +59,50 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p *Stuff integrated into Godot core (C++).* - [godot-python](https://github.com/touilleMan/godot-python) - Python support for Godot 3. -- [godot-enet-better](https://github.com/Faless/godot-enet-better) - A better ENet module for high performance multiplayer games with Godot. +- [godot-enet-better](https://github.com/Faless/godot-enet-better) - A better ENet module for high-performance multiplayer games with Godot. - [Gdnet](https://github.com/jrimclean/gdnet) - An ENet wrapper for Godot. - [Gdnet for Godot 3](https://github.com/PerduGames/gdnet3) - An ENet wrapper for Godot 3. - [Head tracking using OpenCV](https://github.com/antarktikali/godot-opencv-gpu-perspective) - [Open Adaptive Music Library](https://github.com/oamldev/oamlGodotModule) -- [NativeDialogs](https://github.com/GodotExplorer/NativeDialogs) - Using native dialogs in godot game engine. -- [pugixml](https://github.com/GodotExplorer/pugixml) - [pugixml](https://pugixml.org/) wrap for godot game engine +- [NativeDialogs](https://github.com/GodotExplorer/NativeDialogs) - Using native dialogs in Godot. +- [pugixml](https://github.com/GodotExplorer/pugixml) - [pugixml](https://pugixml.org/) wrap for Godot. - [RawPacker](https://github.com/jrimclean/rawpacker) - Simple binary packing/unpacking for RawArray. -- [spine](https://github.com/GodotExplorer/spine) - [Spine](http://esotericsoftware.com/) animation support module +- [spine](https://github.com/GodotExplorer/spine) - [Spine](http://esotericsoftware.com/) animation support module. - [WaterSplash 2D node](https://github.com/laverneth/WaterSplash) + ## Plugins and scripts *Scripts that let you do new stuff, or enhance Godot functionality.* - [Add Primitives](https://github.com/TheHX/add_primitives) - Add cylinders, spheres, cubes easily. -- [Atlas importer](https://github.com/Geequlim/godot-code/tree/master/addons/atlas_importer) - The plugin to import packed atlas from [TexturePacker](https://www.codeandweb.com/texturepacker), [Attila](https://github.com/r-lyeh/attila) and [Kenney Assets](https://kenney.nl/assets) -- [Auto Tile Layer](https://github.com/leezh/autotile) - addon that allows automatic 2D tiling using RPG Maker's Autotile format +- [Atlas importer](https://github.com/Geequlim/godot-code/tree/master/addons/atlas_importer) - Plugin to import packed atlas from [TexturePacker](https://www.codeandweb.com/texturepacker), [Attila](https://github.com/r-lyeh/attila) and [Kenney Assets](https://kenney.nl/assets). +- [Auto Tile Layer](https://github.com/leezh/autotile) - Allows automatic 2D tiling using RPG Maker's Autotile format. - [Camera2D Screen Shake](https://godotengine.org/qa/438/camera2d-screen-shake-extension) - Screen shake effect for Camera2D. -- [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images -- [CRT Shader](https://github.com/henriquelalves/SimpleGodotCRTShader) - Godot shader that simulates CRT Displays. -- [Easing Script](https://github.com/impmja/godot-easing) - A port of the Robert Penner's equations for easing -- [Escoria](https://github.com/godotengine/escoria) - Point & click adventure game framework +- [Create Tileset](https://github.com/vinod8990/godot_plugins) - Plugin to generate Godot tilesets based on atlas images. +- [CRT Shader](https://github.com/henriquelalves/SimpleGodotCRTShader) - Godot shader that simulates CRT displays. +- [Easing Script](https://github.com/impmja/godot-easing) - A port of the Robert Penner's equations for easing. +- [Escoria](https://github.com/godotengine/escoria) - Point & click adventure game framework. - [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept). -- [FontAwesome](https://github.com/GodotExplorer/FontAwesome) - FontAwesome plugin for godot game engine -- [gdutils](https://github.com/GodotExplorer/gdutils) - Utilities for godot game engine writing in gdscript +- [FontAwesome](https://github.com/GodotExplorer/FontAwesome) - Font Awesome plugin for Godot. +- [gdutils](https://github.com/GodotExplorer/gdutils) - Utilities for Godot written in GDScript. - [Godot NExt](https://github.com/willnationsdev/godot-next) - A set of basic node extensions for Godot. - [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center for Godot. -- [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue) -- [Grass Plugin](https://github.com/marcosbitetti/grass_plugin_4_godot) - A plugin to handle huge amount of grass, foliages and other vegetations -- [gterm](https://github.com/TeddyDD/gterm) - GUI Control that draws something similar to \*nix terminal emulators +- [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue). +- [Grass Plugin](https://github.com/marcosbitetti/grass_plugin_4_godot) - A plugin to handle huge amounts of grass, foliages and other vegetations. +- [gterm](https://github.com/TeddyDD/gterm) - GUI control that draws something similar to \*nix terminal emulators. - [GUT](https://github.com/bitwes/Gut) - Utility for writing unit tests in GDScript. - [Heightmap](https://gist.github.com/TheHX/94a83dea1a0f932d5805) - Make an heightmap into terrain. - [OpenClipArt Store](https://github.com/vinod8990/godot_plugins/tree/master/OpenClipArt_Store) - Lets you integrate OpenClipArt assets easily, with a browser. - [Polygon Merge](https://github.com/ScyDev/Godot-Scripts) - Merge polygons. - [Resolution Switcher](https://github.com/vinod8990/godot_plugins) - Switch resolutions easily, for testing. - [Simplex 2D/3D](https://github.com/OvermindDL1/Godot-Helpers) - Simplex deterministic noise functions. -- [Scrolling Background](https://github.com/dploeger/godot-scrollingbackground) - A scrolling background node for Godot +- [Scrolling Background](https://github.com/dploeger/godot-scrollingbackground) - A scrolling background node for Godot. - [SMRT-Godot](https://github.com/brunosxs/SMRT-Godot) - A dialog system and editor fairly customizable, a nice fit for story-driven games. - [SUTjoystick](https://gitlab.com/shine-upon-thee/joystick) - Easy gamepad support for GNU/Linux and Windows. - [Tiled importer](https://github.com/MrGreenTea/GodotTiledImporter) - Import maps from [Tiled](http://mapeditor.org). -- [Tiled importer](https://github.com/Geequlim/godot-code/tree/master/addons/tiled_importer) - The plugin to import tile maps from [Tiled](http://www.mapeditor.org/) for godot 2.1. +- [Tiled importer](https://github.com/Geequlim/godot-code/tree/master/addons/tiled_importer) - The plugin to import tile maps from [Tiled](http://www.mapeditor.org/) for Godot 2.1. - [Tileset Builder](https://gist.github.com/Calinou/27e979ab0a35500c3381) - Build tilesets. -- [Simple Adventure API](https://github.com/Biarity/godot-adventure-api) - Create Adventure/VN/IF games with a simple API (precursor to [this](https://github.com/Biarity/Godot-Adventure-Framework)) +- [Simple Adventure API](https://github.com/Biarity/godot-adventure-api) - Create Adventure/VN/IF games with a simple API (precursor to [this](https://github.com/Biarity/Godot-Adventure-Framework)). ## GDScript syntax highlighting @@ -118,8 +119,8 @@ A curated list of [free/libre](https://gnu.org/philosophy/free-sw.html) games, p *Alternative themes for the built-in script editor.* -- [Syntax themes by Geequlim](https://github.com/Geequlim/godot-themes/tree/master/syntax) - Chester, Google Code Light and Monokai -- [Syntax themes by Calinou](https://github.com/Calinou/godot-syntax-themes) - Atom Dark, Darcula, Gruvbox Dark, Metro, Monokai, One Dark, Solarized Dark +- [Syntax themes by Geequlim](https://github.com/Geequlim/godot-themes/tree/master/syntax) - Chester, Google Code Light and Monokai. +- [Syntax themes by Calinou](https://github.com/Calinou/godot-syntax-themes) - Atom Dark, Darcula, Gruvbox Dark, Metro, Monokai, One Dark, Solarized Dark. ## Unofficial Godot builds