- [SuperStarfighter](https://github.com/notapixelstudio/superstarfighter) - Fast-paced local party game with starships that battle in a top-down arena (Godot 3.1).
- [Super Tux Party](https://anti.itch.io/super-tux-party) - A free/libre and open-source party game that is meant to replicate the feel of games such as Mario Party (Godot 3.1).
- [Godot-GameTemplate](https://github.com/nezvers/Godot-GameTemplate) - Template with all necessary stuff taken care of. Designed for pixel art games (Godot 3.1).
- [FPS Test](https://github.com/Calinou/fps-test) - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting (Godot 2.1).
- [Realistic Water Shader](https://github.com/godot-extended-libraries/godot-realistic-water) - Realistic 3D water shader with foam and caustics (Godot 3.1).
- [UDP Snapshot interpolation](https://github.com/empyreanx/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics (Godot 2.1).
- [UDP State synchronization](https://github.com/empyreanx/godot-state-sync-demo) - A more efficient networking demo than the snapshot interpolation one (Godot 2.1).
- [**Official Getting Started Guide**](https://docs.godotengine.org/en/latest/getting_started/step_by_step/index.html) (Godot 2.1, 3.0, 3.1)
- [Getting Started with Godot by devga.me](https://devga.me/tutorials/godot2d/) - A step-by-step introduction (Godot 3.1).
- [Godot Multiplayer Tutorials](https://gitlab.com/menip/godot-multiplayer-tutorials) - Tutorials for creating a client-server multiplayer game. Includes a tutorial for hosting a server on Google Compute Platform (Godot 3.1).
- [Bastiaan Olij's channel](https://www.youtube.com/channel/UCrbLJYzJjDf2p-vJC011lYw) - Tutorials about 3D, shaders, VR and GDNative (Godot 3.x).
- [BornCG's *Creating a Simple 3D Game*](https://www.youtube.com/watch?v=VeCrE-ge8xM&list=PLda3VoSoc_TSBBOBYwcmlamF1UrjVtccZ) - Tutorial series about creating a 3D game (Godot 3.1).
- [Code with Tom](https://www.youtube.com/codewithtom) - Learn to code by making games (Godot 3.1).
- [From GM:S to Godot](https://www.youtube.com/watch?v=HLjguIl4_OU&list=PLQsiR7DILTcxma-doUnpoALIX001NvcP_) (Godot 3.0)
- [GDquest](https://www.youtube.com/channel/UCxboW7x0jZqFdvMdCFKTMsQ) - Tutorials about 2D and 3D game development (Godot 2.1, 3.x).
- [Making programs with Godot](https://www.youtube.com/watch?v=nk0YQGb08IA&list=PLQsiR7DILTczMLsN8qmMym7pYfJXynzK0) (Godot 3.1)
- [Miziziziz's channel](https://www.youtube.com/user/Miziziziz) - Tutorials about 3D effects and replicating concepts from well-known games (Godot 3.0).
- [godot-anl](https://github.com/Xrayez/godot-anl) - A wrapper for [Accidental Noise Library](https://github.com/JTippetts/accidental-noise-library) with a visual noise editing support.
- [godotccd](https://github.com/TheSHEEEP/godotccd) - Fast 3D collision checks in Godot using libccd (Godot 3.1).
- [GodotPhoenixChannels](https://github.com/alfredbaudisch/GodotPhoenixChannels) - A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework (Godot 3.1).
- [Godot Mixing Desk](https://github.com/kyzfrintin/Godot-Mixing-Desk) - Make procedural sound and adaptive/procedural music with a few nodes and a couple lines of code (Godot 3.1).
- [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue) (Godot 2.x, 3.x).
- [Grass Plugin](https://github.com/marcosbitetti/grass_plugin_4_godot) - A plugin to handle huge amounts of grass, foliages and other vegetations (Godot 2.1).
- [gterm](https://github.com/TeddyDD/gterm) - GUI control that draws something similar to \*nix terminal emulators (Godot 2.1).
- [GUT](https://github.com/bitwes/Gut) - Utility for writing unit tests in GDScript (Godot 3.x).
- [Qodot](https://github.com/Shfty/Qodot) - Quake `.map` file support for Godot. Lets you use [TrenchBroom](https://kristianduske.com/trenchbroom/) for level design. (Godot 3.1).
- [Scrolling Background](https://github.com/dploeger/godot-scrollingbackground) - A scrolling background node (Godot 2.1).
- [SMRT-Godot](https://github.com/brunosxs/SMRT-Godot) - A dialog system and editor fairly customizable, a nice fit for story-driven games (Godot 3.0).
- [SUTjoystick](https://gitlab.com/shine-upon-thee/joystick) - Easy gamepad support for GNU/Linux and Windows (Godot 2.1).
- [Visual Studio Code](https://marketplace.visualstudio.com/items?itemName=geequlim.godot-tools) - Comes with a wealth of features to make your programming experience as comfortable as possible.
- [Syntax themes by Calinou](https://github.com/Calinou/godot-syntax-themes) - 13 syntax themes including Ayu Mirage, Darcula, Gruvbox Dark, Monokai, One Dark, Solarized, and more.
- [build-godot](https://github.com/aaronfranke/Linux-tools/blob/master/all-distros/build-godot) and [build-godot-mono](https://github.com/aaronfranke/Linux-tools/blob/master/all-distros/build-godot-mono) - Scripts that build and run Godot, attempting to install dependencies if needed.
- [godot.sh](https://github.com/adolson/godot-stuff/blob/master/godot.sh) - Script that automatically downloads and launches latest version of Godot, or compiles and launches the Git `master` branch.