- [UDP Snapshot interpolation](https://github.com/jrimclean/godot-snapshot-interpolation-demo) - Lets you connect to a server and view networked physics.
- [UDP State synchronization](https://github.com/jrimclean/godot-state-sync-demo) - A more efficient networking demo than the snapshot interpolation one.
- [Example Model Importer](https://github.com/TheHX/godot_examples) - A script that imports models with inverted normals (proof of concept).
- [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center for Godot.
- [Grass Plugin](https://github.com/marcosbitetti/grass_plugin_4_godot) - A plugin to handle huge amount of grass, foliages and other vegetations
- [GUT](https://bitbucket.org/bitwes/gut/overview) - Utility for writing unit tests in GDScript.
- [Heightmap](https://gist.github.com/TheHX/94a83dea1a0f932d5805) - Make an heightmap into terrain.
- [OpenClipArt Store](https://github.com/vinod8990/godot_plugins/tree/master/OpenClipArt_Store) - Lets you integrate OpenClipArt assets easily, with a browser.
- [godot.sh](https://github.com/adolson/godot-stuff/blob/master/godot.sh) - Script that automatically downloads and launches latest version of Godot, or compiles and launches git master branch.
- [godot-wrapper](https://github.com/nsrosenqvist/godot-wrapper.git) - Script that helps Debian and Ubuntu users install and use Godot.
- [replicate-file.sh](https://github.com/adolson/godot-stuff/blob/master/replicate-file.sh) - Script to update copies of a file with one master file.
- [strip-to-frames.pl](https://github.com/adolson/godot-stuff/blob/master/strip-to-frames.pl) - Perl script to split a grid spritesheet image into numbered individual frame files.
- [update-git.sh](https://gist.github.com/Calinou/93938dc92484bc5e89f0) - Updates all Git repositories contained in a directory.