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Link to a more complete GDScript Vim add-on
The section was also renamed to "editor support" as several of those add-ons do more than just syntax highlighting.
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@ -114,15 +114,15 @@ A curated list of [free/libre](https://www.gnu.org/philosophy/free-sw.html) game
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- [TileSet Builder](https://github.com/HeavenMercy/TileSet-Builder-Godot-Plugin) - Quickly build tilesets with style.
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- [Simple Adventure API](https://github.com/Biarity/godot-adventure-api) - Create Adventure/VN/IF games with a simple API (precursor to [this](https://github.com/Biarity/Godot-Adventure-Framework)).
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## GDScript syntax highlighting
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## GDScript editor support
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*Add-ons for text editors that add syntax highlighting to GDscript.*
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*Add-ons for text editors that implement GDscript support.*
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- [Atom](https://atom.io/packages/lang-gdscript)
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- [Geany](https://github.com/haimat/GDScript-Geany)
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- [Gedit](https://github.com/haimat/GDScript-gedit)
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- [Sublime Text](https://github.com/beefsack/GDScript-sublime)
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- [Vim](https://github.com/quabug/vim-gdscript)
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- [Atom](https://atom.io/packages/lang-gdscript) - Syntax highlighting.
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- [Geany](https://github.com/haimat/GDScript-Geany) - Syntax highlighting.
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- [Gedit](https://github.com/haimat/GDScript-gedit) - Syntax highlighting.
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- [Sublime Text](https://github.com/beefsack/GDScript-sublime) - Syntax highlighting.
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- [Vim](https://github.com/calviken/vim-gdscript3) - Syntax highlighting, autocompletion and linting. Also supports the Godot shader language.
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- [Visual Studio Code](https://marketplace.visualstudio.com/items?itemName=geequlim.godot-tools) - Comes with a wealth of features to make your programming experience as comfortable as possible.
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## Godot script editor syntax themes
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