MeshManipulation/Main.tscn

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2020-10-16 03:02:29 +02:00
[gd_scene load_steps=7 format=2]
[ext_resource path="res://Scripts/Main.gd" type="Script" id=1]
[sub_resource type="SpatialMaterial" id=1]
albedo_color = Color( 0.0627451, 0.8, 0.25098, 1 )
[sub_resource type="CubeMesh" id=2]
material = SubResource( 1 )
[sub_resource type="BoxShape" id=5]
[sub_resource type="SpatialMaterial" id=3]
albedo_color = Color( 0.592157, 0.905882, 0.0862745, 1 )
[sub_resource type="CubeMesh" id=4]
material = SubResource( 3 )
[node name="Main" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 0.99977, 0.021431, 0, -0.021431, 0.99977, 0, 0, 0 )
script = ExtResource( 1 )
show_wireframe = false
show_axes = false
show_face_normals = false
[node name="Meshes" type="Node" parent="."]
[node name="Cube" type="MeshInstance" parent="Meshes"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.07597, 0 )
mesh = SubResource( 2 )
material/0 = null
[node name="StaticBody" type="StaticBody" parent="Meshes/Cube"]
[node name="CollisionShape" type="CollisionShape" parent="Meshes/Cube/StaticBody"]
shape = SubResource( 5 )
[node name="Floor" type="MeshInstance" parent="Meshes"]
transform = Transform( 6.88346, 0, 0, 0, 0.0447118, 0, 0, 0, 7.16078, 0, 0, 0 )
mesh = SubResource( 4 )
material/0 = null
[node name="Lights" type="Node" parent="."]
[node name="DirectionalLight" type="DirectionalLight" parent="Lights"]
transform = Transform( 1, 0, 0, 0, 0.778528, 0.62761, 0, -0.62761, 0.778528, 0, 3.77816, 3.77808 )
[node name="CameraAnchor" type="Spatial" parent="."]
transform = Transform( 0.391454, -0.0197208, 0.919986, 0.0197208, 0.999721, 0.0130388, -0.919987, 0.0130388, 0.391734, 0, 0, 0 )
[node name="Camera" type="Camera" parent="CameraAnchor"]
transform = Transform( 0.871787, -0.177322, 0.456666, -9.31323e-10, 0.932191, 0.361967, -0.489885, -0.315558, 0.812672, 2.14561, 3.89777, 4.89912 )
[connection signal="input_event" from="Meshes/Cube/StaticBody" to="." method="_on_StaticBody_input_event"]
[connection signal="mouse_entered" from="Meshes/Cube/StaticBody" to="." method="_on_StaticBody_mouse_entered"]
[connection signal="mouse_exited" from="Meshes/Cube/StaticBody" to="." method="_on_StaticBody_mouse_exited"]