[gd_scene load_steps=7 format=2] [ext_resource path="res://Scripts/Main.gd" type="Script" id=1] [sub_resource type="SpatialMaterial" id=1] albedo_color = Color( 0.0627451, 0.8, 0.25098, 1 ) [sub_resource type="CubeMesh" id=2] material = SubResource( 1 ) [sub_resource type="BoxShape" id=5] [sub_resource type="SpatialMaterial" id=3] albedo_color = Color( 0.592157, 0.905882, 0.0862745, 1 ) [sub_resource type="CubeMesh" id=4] material = SubResource( 3 ) [node name="Main" type="Spatial"] transform = Transform( 1, 0, 0, 0, 0.99977, 0.021431, 0, -0.021431, 0.99977, 0, 0, 0 ) script = ExtResource( 1 ) show_wireframe = false show_axes = false show_face_normals = false [node name="Meshes" type="Node" parent="."] [node name="Cube" type="MeshInstance" parent="Meshes"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.07597, 0 ) mesh = SubResource( 2 ) material/0 = null [node name="StaticBody" type="StaticBody" parent="Meshes/Cube"] [node name="CollisionShape" type="CollisionShape" parent="Meshes/Cube/StaticBody"] shape = SubResource( 5 ) [node name="Floor" type="MeshInstance" parent="Meshes"] transform = Transform( 6.88346, 0, 0, 0, 0.0447118, 0, 0, 0, 7.16078, 0, 0, 0 ) mesh = SubResource( 4 ) material/0 = null [node name="Lights" type="Node" parent="."] [node name="DirectionalLight" type="DirectionalLight" parent="Lights"] transform = Transform( 1, 0, 0, 0, 0.778528, 0.62761, 0, -0.62761, 0.778528, 0, 3.77816, 3.77808 ) [node name="CameraAnchor" type="Spatial" parent="."] transform = Transform( 0.391454, -0.0197208, 0.919986, 0.0197208, 0.999721, 0.0130388, -0.919987, 0.0130388, 0.391734, 0, 0, 0 ) [node name="Camera" type="Camera" parent="CameraAnchor"] transform = Transform( 0.871787, -0.177322, 0.456666, -9.31323e-10, 0.932191, 0.361967, -0.489885, -0.315558, 0.812672, 2.14561, 3.89777, 4.89912 ) [connection signal="input_event" from="Meshes/Cube/StaticBody" to="." method="_on_StaticBody_input_event"] [connection signal="mouse_entered" from="Meshes/Cube/StaticBody" to="." method="_on_StaticBody_mouse_entered"] [connection signal="mouse_exited" from="Meshes/Cube/StaticBody" to="." method="_on_StaticBody_mouse_exited"]