material-maker/addons/material_maker/nodes/slope_blur.mmg

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{
"connections": [
{
"from": "gen_inputs",
"from_port": 0,
"to": "buffer",
"to_port": 0
},
{
"from": "buffer",
"from_port": 0,
"to": "edge_detect_3_3_2",
"to_port": 0
},
{
"from": "edge_detect_3_3_2",
"from_port": 0,
"to": "gen_outputs",
"to_port": 0
},
{
"from": "gen_inputs",
"from_port": 1,
"to": "edge_detect_3_3_2",
"to_port": 1
}
],
"label": "Slope Blur",
"name": "slope_blur",
"node_position": {
"x": 0,
"y": 0
},
"nodes": [
{
"name": "buffer",
"node_position": {
"x": -395.25,
"y": -274.75
},
"parameters": {
"lod": 0,
"size": 9
},
"type": "buffer"
},
{
"name": "gen_parameters",
"node_position": {
"x": -445.666626,
"y": -390.666656
},
"parameters": {
"param0": 9,
"param1": 10
},
"type": "remote",
"widgets": [
{
"label": "Grid size:",
"linked_widgets": [
{
"node": "buffer",
"widget": "size"
},
{
"node": "edge_detect_3_3_2",
"widget": "size"
}
],
"name": "param0",
"type": "linked_control"
},
{
"label": "Sigma",
"linked_widgets": [
{
"node": "edge_detect_3_3_2",
"widget": "sigma"
}
],
"name": "param1",
"type": "linked_control"
}
]
},
{
"name": "gen_inputs",
"node_position": {
"x": -872.666626,
"y": -243.392853
},
"parameters": {
},
"ports": [
{
"name": "in",
"type": "rgba"
},
{
"name": "heightmap",
"type": "f"
}
],
"seed_value": 91624,
"type": "ios"
},
{
"name": "gen_outputs",
"node_position": {
"x": -45.452393,
"y": -195.392853
},
"parameters": {
},
"ports": [
{
"name": "port0",
"type": "rgba"
}
],
"type": "ios"
},
{
"name": "edge_detect_3_3_2",
"node_position": {
"x": -408.725464,
"y": -184.178955
},
"parameters": {
"sigma": 10,
"size": 9
},
"seed_value": -47470,
"shader_model": {
"code": "",
"global": "",
"inputs": [
{
"default": "vec4(1.0)",
"function": true,
"label": "",
"name": "in",
"type": "rgba"
},
{
"default": "1.0",
"function": true,
"label": "",
"name": "heightmap",
"type": "f"
}
],
"instance": "vec4 $(name)_fct(vec2 uv) {\n\tfloat dx = 1.0/$size;\n float v = $heightmap(uv);\n\tvec2 slope = vec2($heightmap(uv+vec2(dx, 0.0))-v, $heightmap(uv+vec2(0.0, dx))-v);\n\tfloat slope_strength = length(slope)*$size;\n\tvec2 e = dx*normalize(slope);\n\tvec4 rv = vec4(0.0);\n\tfloat sum = 0.0;\n\tfloat sigma = max($sigma*slope_strength, 0.0001);\n\tfor (float i = 0.0; i <= 50.0; i += 1.0) {\n\t\tfloat coef = exp(-0.5*(pow(i/sigma, 2.0)))/(6.28318530718*sigma*sigma);\n\t\trv += $in(uv+i*e)*coef;\n\t\tsum += coef;\n\t}\n\treturn rv/sum;\n}",
"name": "Slope Blur",
"outputs": [
{
"rgba": "$(name)_fct($uv)",
"type": "rgba"
}
],
"parameters": [
{
"default": 9,
"first": 4,
"label": "Size",
"last": 12,
"name": "size",
"type": "size"
},
{
"control": "None",
"default": 0.5,
"label": "Sigma",
"max": 50,
"min": 0,
"name": "sigma",
"step": 0.1,
"type": "float"
}
]
},
"type": "shader"
}
],
"parameters": {
"param0": 9,
"param1": 10
},
"type": "graph"
}