A procedural textures authoring and 3D model painting tool based on the Godot game engine
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README.md

Material Maker

This is a tool based on Godot Engine that can be used to create textures procedurally. It can also be used as a Godot addon (but there's no good reason for not using it as a standalone tool).

Its user interface is based on Godot's GraphEdit node: textures are described as interconnected texture generators and operators.

Documentation

Screenshot

Screenshot

License

Copyright (c) 2018-2020 Rodz Labs and contributors

Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.