material-maker/material_maker/preview/preview_2d_node.gd

10 lines
321 B
GDScript

extends "res://material_maker/preview/preview_2d.gd"
func _ready() -> void:
update_export_menu()
func _on_gui_input(event) -> void:
if event is InputEventMouseButton:
if event.pressed and event.button_index == BUTTON_RIGHT:
$ContextMenu.popup(Rect2(get_global_mouse_position(), $ContextMenu.get_minimum_size()))