material-maker/addons/material_maker/examples
RodZill4 0a4e84ec06 Implemented color, perlin and shape as generic nodes. 2018-10-29 22:22:35 +01:00
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biohazard.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
bricks.ptex Updated examples 2018-09-11 19:40:34 +02:00
crocodile_skin.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
dry_earth.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
floor1.ptex Updated examples 2018-09-11 19:40:34 +02:00
floor2.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
grass_with_flowers.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
lava.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
mandelbrot.ptex Implemented color, perlin and shape as generic nodes. 2018-10-29 22:22:35 +01:00
marble.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
metal_pattern.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
metal_pattern_2.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
metal_pattern_3.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
mosaic.ptex Started adding the "remote node" 2018-09-08 12:25:28 +02:00
radiation.ptex Reorganized nodes (1 directory per node) 2018-09-22 08:12:33 +02:00
rock.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
rusted_metal.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
stone_wall.ptex Cleanup and renaming 2018-09-03 21:35:44 +02:00
wood.ptex Improved integration in Godot 2018-09-04 21:45:14 +02:00
wood_with_blood.ptex More node editor progress, support for globals in generic nodes 2018-10-13 17:31:37 +02:00
wooden_floor.ptex More node editor progress, support for globals in generic nodes 2018-10-13 17:31:37 +02:00